Commits (1)
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Paul Lemire authored
When using Scene3D, there are no MouseMove events. Instead there are HoverMove events being generated. For that reason we intercept these to allow the MouseHandlers to receive positionChanged events when used with Scene3D Change-Id: I638a86a1b574e3f99163e0b1b13cb47c83acdc1e Reviewed-by:
Sean Harmer <sean.harmer@kdab.com> (cherry picked from commit dd271001 ) Reviewed-by:
Paul Lemire <paul.lemire@kdab.com>
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