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Marc Mutz
authored
That's too clever, and it backfires with compilation errors in C++20 mode: qt3d/tests/auto/render/meshfunctors/tst_meshfunctors.cpp:129:29: error: ambiguous overload for ‘operator==’ (operand types are ‘MeshFunctorA’ and ‘MeshFunctorB’) 129 | QVERIFY(!(*functorA == *functorB)); | ~~~~~~~~~ ^~ ~~~~~~~~~ | | | | MeshFunctorA MeshFunctorB qt3d/tests/auto/render/meshfunctors/tst_meshfunctors.cpp:72:10: note: candidate: ‘virtual bool MeshFunctorB::operator==(const Qt3DCore::QGeometryFactory&) const’ (reversed) 72 | bool operator ==(const Qt3DCore::QGeometryFactory &other) const override | ^~~~~~~~ qt3d/tests/auto/render/meshfunctors/tst_meshfunctors.cpp:50:10: note: candidate: ‘virtual bool MeshFunctorA::operator==(const Qt3DCore::QGeometryFactory&) const’ 50 | bool operator ==(const Qt3DCore::QGeometryFactory &other) const override | ^~~~~~~~ Fix by providing a symmetric operator== for QGeometryFactory that delegates to a virtual equals() method. Pick-to: 6.2 5.15 Change-Id: I23d29ad1b16075629132f2b4757c5810d5615a36 Reviewed-by:Edward Welbourne <edward.welbourne@qt.io> Reviewed-by:
Paul Lemire <paul.lemire@kdab.com>
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