• Jani Heikkinen's avatar
    Update copyright headers · 83a5694d
    Jani Heikkinen authored
    
    Qt copyrights are now in The Qt Company, so we could update the source
    code headers accordingly. In the same go we should also fix the links to
    point to qt.io.
    
    Outdated header.LGPL removed (use header.LGPL21 instead)
    
    Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
    combination. New header.LGPL-COMM taken in the use file which were
    using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
    
    Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
    combination
    
    Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
    Reviewed-by: default avatarMatti Paaso <matti.paaso@theqtcompany.com>
    83a5694d
qglframebufferobject_p.h 5.13 KiB
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
** $QT_END_LICENSE$
****************************************************************************/
#ifndef QGLFRAMEBUFFEROBJECT_P_H
#define QGLFRAMEBUFFEROBJECT_P_H
//  W A R N I N G
//  -------------
// This file is not part of the Qt API.  It exists for the convenience
// of the QLibrary class.  This header file may change from
// version to version without notice, or even be removed.
// We mean it.
#include <qglframebufferobject.h>
#include <private/qglpaintdevice_p.h>
#include <private/qgl_p.h>
#include <private/qopenglextensions_p.h>
QT_BEGIN_NAMESPACE
class QGLFramebufferObjectFormatPrivate
public:
    QGLFramebufferObjectFormatPrivate()
        : ref(1),
          samples(0),
          attachment(QGLFramebufferObject::NoAttachment),
          target(GL_TEXTURE_2D),
          mipmap(false)
#ifndef QT_OPENGL_ES_2
        QOpenGLContext *ctx = QOpenGLContext::currentContext();
        const bool isES = ctx ? ctx->isOpenGLES() : QOpenGLContext::openGLModuleType() != QOpenGLContext::LibGL;
        internal_format = isES ? GL_RGBA : GL_RGBA8;
#else
        internal_format = GL_RGBA;
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#endif } QGLFramebufferObjectFormatPrivate (const QGLFramebufferObjectFormatPrivate *other) : ref(1), samples(other->samples), attachment(other->attachment), target(other->target), internal_format(other->internal_format), mipmap(other->mipmap) { } bool equals(const QGLFramebufferObjectFormatPrivate *other) { return samples == other->samples && attachment == other->attachment && target == other->target && internal_format == other->internal_format && mipmap == other->mipmap; } QAtomicInt ref; int samples; QGLFramebufferObject::Attachment attachment; GLenum target; GLenum internal_format; uint mipmap : 1; }; class QGLFBOGLPaintDevice : public QGLPaintDevice { public: virtual QPaintEngine* paintEngine() const Q_DECL_OVERRIDE {return fbo->paintEngine();} virtual QSize size() const Q_DECL_OVERRIDE {return fbo->size();} virtual QGLContext* context() const Q_DECL_OVERRIDE; virtual QGLFormat format() const Q_DECL_OVERRIDE {return fboFormat;} virtual bool alphaRequested() const Q_DECL_OVERRIDE { return reqAlpha; } void setFBO(QGLFramebufferObject* f, QGLFramebufferObject::Attachment attachment); private: QGLFramebufferObject* fbo; QGLFormat fboFormat; bool reqAlpha; }; class QGLFramebufferObjectPrivate { public: QGLFramebufferObjectPrivate() : fbo_guard(0), texture_guard(0), depth_buffer_guard(0) , stencil_buffer_guard(0), color_buffer_guard(0) , valid(false), engine(0) {} ~QGLFramebufferObjectPrivate() {} void init(QGLFramebufferObject *q, const QSize& sz, QGLFramebufferObject::Attachment attachment, GLenum internal_format, GLenum texture_target, GLint samples = 0, bool mipmap = false); bool checkFramebufferStatus() const; QGLSharedResourceGuardBase *fbo_guard; QGLSharedResourceGuardBase *texture_guard; QGLSharedResourceGuardBase *depth_buffer_guard; QGLSharedResourceGuardBase *stencil_buffer_guard; QGLSharedResourceGuardBase *color_buffer_guard; GLenum target; QSize size; QGLFramebufferObjectFormat format; uint valid : 1; QGLFramebufferObject::Attachment fbo_attachment;
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mutable QPaintEngine *engine; QGLFBOGLPaintDevice glDevice; QOpenGLExtensions funcs; inline GLuint fbo() const { return fbo_guard ? fbo_guard->id() : 0; } }; QT_END_NAMESPACE #endif // QGLFRAMEBUFFEROBJECT_P_H