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Thiago Macieira authored
Because the moment we disconnect from the object's destroyed() signal, it may get destroyed in another thread. If the same object appears more than once in the object tree or in the signal hook table, we could be accessing a dangling pointer. Task-number: QTBUG-52988 Change-Id: Ifea6e497f11a461db432ffff14496f0f83889104 Reviewed-by:
Weng Xuetian <wengxt@gmail.com> Reviewed-by:
Thiago Macieira <thiago.macieira@intel.com>
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