• Eskil Abrahamsen Blomfeldt's avatar
    Android: Don't include Apache code under LGPLv2 license · 538248d9
    Eskil Abrahamsen Blomfeldt authored
    
    The code which extracts style assets for the Android style
    is licensed under the Apache license, which is not compatible
    with LGPLv2.1. It is, however, compatible with LGPLv3. This
    means that the Android platform plugin cannot be LGPLv2.1
    as long as this code is included.
    
    To minimize licensing confusion, we default to only providing
    LGPLv3 for Android. If you want to build a LGPLv2.1-compatible
    library, you can add -no-android-style-assets to the
    configuration. This will in turn enable the LGPLv2.1 in
    the configure output, and it will disable the extraction
    code in the platform plugin.
    
    Running the Android style with an LGPLv2.1-compatible platform
    plugin will work, but it will look horrible.
    
    [ChangeLog][Android] Default open-source license for
    Qt for Android is now LGPLv3. For compatibility with the LGPLv2.1
    license, add "-no-android-style-assets" to your configuration.
    
    Change-Id: I6c7b52140f38138520871fa7c69debbb4ee90e6c
    Task-number: QTBUG-41365
    Reviewed-by: default avatarOswald Buddenhagen <oswald.buddenhagen@digia.com>
    Reviewed-by: default avatarChristian Stromme <christian.stromme@digia.com>
    538248d9
variance_c.c 15.54 KiB
/*
 *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */
#include "variance.h"
#include "vp8/common/filter.h"
unsigned int vp8_get_mb_ss_c
  const short *src_ptr
) {
  unsigned int i = 0, sum = 0;
  do {
    sum += (src_ptr[i] * src_ptr[i]);
    i++;
  } while (i < 256);
  return sum;
static void variance(
  const unsigned char *src_ptr,
  int  source_stride,
  const unsigned char *ref_ptr,
  int  recon_stride,
  int  w,
  int  h,
  unsigned int *sse,
  int *sum) {
  int i, j;
  int diff;
  *sum = 0;
  *sse = 0;
  for (i = 0; i < h; i++) {
    for (j = 0; j < w; j++) {
      diff = src_ptr[j] - ref_ptr[j];
      *sum += diff;
      *sse += diff * diff;
    src_ptr += source_stride;
    ref_ptr += recon_stride;
#if CONFIG_SUPERBLOCKS
unsigned int vp8_variance32x32_c(const unsigned char *src_ptr,
                                 int  source_stride,
                                 const unsigned char *ref_ptr,
                                 int  recon_stride,
                                 unsigned int *sse) {
  unsigned int var;
  int avg;
  variance(src_ptr, source_stride, ref_ptr, recon_stride, 32, 32, &var, &avg);
  *sse = var;
  return (var - ((avg * avg) >> 10));
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#endif unsigned int vp8_variance16x16_c( const unsigned char *src_ptr, int source_stride, const unsigned char *ref_ptr, int recon_stride, unsigned int *sse) { unsigned int var; int avg; variance(src_ptr, source_stride, ref_ptr, recon_stride, 16, 16, &var, &avg); *sse = var; return (var - ((avg * avg) >> 8)); } unsigned int vp8_variance8x16_c( const unsigned char *src_ptr, int source_stride, const unsigned char *ref_ptr, int recon_stride, unsigned int *sse) { unsigned int var; int avg; variance(src_ptr, source_stride, ref_ptr, recon_stride, 8, 16, &var, &avg); *sse = var; return (var - ((avg * avg) >> 7)); } unsigned int vp8_variance16x8_c( const unsigned char *src_ptr, int source_stride, const unsigned char *ref_ptr, int recon_stride, unsigned int *sse) { unsigned int var; int avg; variance(src_ptr, source_stride, ref_ptr, recon_stride, 16, 8, &var, &avg); *sse = var; return (var - ((avg * avg) >> 7)); } unsigned int vp8_variance8x8_c( const unsigned char *src_ptr, int source_stride, const unsigned char *ref_ptr, int recon_stride, unsigned int *sse) { unsigned int var; int avg; variance(src_ptr, source_stride, ref_ptr, recon_stride, 8, 8, &var, &avg); *sse = var; return (var - ((avg * avg) >> 6)); } unsigned int vp8_variance4x4_c( const unsigned char *src_ptr, int source_stride, const unsigned char *ref_ptr, int recon_stride, unsigned int *sse) { unsigned int var;
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int avg; variance(src_ptr, source_stride, ref_ptr, recon_stride, 4, 4, &var, &avg); *sse = var; return (var - ((avg * avg) >> 4)); } unsigned int vp8_mse16x16_c( const unsigned char *src_ptr, int source_stride, const unsigned char *ref_ptr, int recon_stride, unsigned int *sse) { unsigned int var; int avg; variance(src_ptr, source_stride, ref_ptr, recon_stride, 16, 16, &var, &avg); *sse = var; return var; } /**************************************************************************** * * ROUTINE : filter_block2d_bil_first_pass * * INPUTS : UINT8 *src_ptr : Pointer to source block. * UINT32 src_pixels_per_line : Stride of input block. * UINT32 pixel_step : Offset between filter input samples (see notes). * UINT32 output_height : Input block height. * UINT32 output_width : Input block width. * INT32 *vp8_filter : Array of 2 bi-linear filter taps. * * OUTPUTS : INT32 *output_ptr : Pointer to filtered block. * * RETURNS : void * * FUNCTION : Applies a 1-D 2-tap bi-linear filter to the source block in * either horizontal or vertical direction to produce the * filtered output block. Used to implement first-pass * of 2-D separable filter. * * SPECIAL NOTES : Produces INT32 output to retain precision for next pass. * Two filter taps should sum to VP8_FILTER_WEIGHT. * pixel_step defines whether the filter is applied * horizontally (pixel_step=1) or vertically (pixel_step=stride). * It defines the offset required to move from one input * to the next. * ****************************************************************************/ static void var_filter_block2d_bil_first_pass ( const unsigned char *src_ptr, unsigned short *output_ptr, unsigned int src_pixels_per_line, int pixel_step, unsigned int output_height, unsigned int output_width, const short *vp8_filter ) { unsigned int i, j; for (i = 0; i < output_height; i++) { for (j = 0; j < output_width; j++) { // Apply bilinear filter output_ptr[j] = (((int)src_ptr[0] * vp8_filter[0]) + ((int)src_ptr[pixel_step] * vp8_filter[1]) + (VP8_FILTER_WEIGHT / 2)) >> VP8_FILTER_SHIFT;
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src_ptr++; } // Next row... src_ptr += src_pixels_per_line - output_width; output_ptr += output_width; } } /**************************************************************************** * * ROUTINE : filter_block2d_bil_second_pass * * INPUTS : INT32 *src_ptr : Pointer to source block. * UINT32 src_pixels_per_line : Stride of input block. * UINT32 pixel_step : Offset between filter input samples (see notes). * UINT32 output_height : Input block height. * UINT32 output_width : Input block width. * INT32 *vp8_filter : Array of 2 bi-linear filter taps. * * OUTPUTS : UINT16 *output_ptr : Pointer to filtered block. * * RETURNS : void * * FUNCTION : Applies a 1-D 2-tap bi-linear filter to the source block in * either horizontal or vertical direction to produce the * filtered output block. Used to implement second-pass * of 2-D separable filter. * * SPECIAL NOTES : Requires 32-bit input as produced by filter_block2d_bil_first_pass. * Two filter taps should sum to VP8_FILTER_WEIGHT. * pixel_step defines whether the filter is applied * horizontally (pixel_step=1) or vertically (pixel_step=stride). * It defines the offset required to move from one input * to the next. * ****************************************************************************/ static void var_filter_block2d_bil_second_pass ( const unsigned short *src_ptr, unsigned char *output_ptr, unsigned int src_pixels_per_line, unsigned int pixel_step, unsigned int output_height, unsigned int output_width, const short *vp8_filter ) { unsigned int i, j; int Temp; for (i = 0; i < output_height; i++) { for (j = 0; j < output_width; j++) { // Apply filter Temp = ((int)src_ptr[0] * vp8_filter[0]) + ((int)src_ptr[pixel_step] * vp8_filter[1]) + (VP8_FILTER_WEIGHT / 2); output_ptr[j] = (unsigned int)(Temp >> VP8_FILTER_SHIFT); src_ptr++; } // Next row... src_ptr += src_pixels_per_line - output_width; output_ptr += output_width; } } unsigned int vp8_sub_pixel_variance4x4_c ( const unsigned char *src_ptr,
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int src_pixels_per_line, int xoffset, int yoffset, const unsigned char *dst_ptr, int dst_pixels_per_line, unsigned int *sse ) { unsigned char temp2[20 * 16]; const short *HFilter, *VFilter; unsigned short FData3[5 * 4]; // Temp data bufffer used in filtering HFilter = vp8_bilinear_filters[xoffset]; VFilter = vp8_bilinear_filters[yoffset]; // First filter 1d Horizontal var_filter_block2d_bil_first_pass(src_ptr, FData3, src_pixels_per_line, 1, 5, 4, HFilter); // Now filter Verticaly var_filter_block2d_bil_second_pass(FData3, temp2, 4, 4, 4, 4, VFilter); return vp8_variance4x4_c(temp2, 4, dst_ptr, dst_pixels_per_line, sse); } unsigned int vp8_sub_pixel_variance8x8_c ( const unsigned char *src_ptr, int src_pixels_per_line, int xoffset, int yoffset, const unsigned char *dst_ptr, int dst_pixels_per_line, unsigned int *sse ) { unsigned short FData3[9 * 8]; // Temp data bufffer used in filtering unsigned char temp2[20 * 16]; const short *HFilter, *VFilter; HFilter = vp8_bilinear_filters[xoffset]; VFilter = vp8_bilinear_filters[yoffset]; var_filter_block2d_bil_first_pass(src_ptr, FData3, src_pixels_per_line, 1, 9, 8, HFilter); var_filter_block2d_bil_second_pass(FData3, temp2, 8, 8, 8, 8, VFilter); return vp8_variance8x8_c(temp2, 8, dst_ptr, dst_pixels_per_line, sse); } unsigned int vp8_sub_pixel_variance16x16_c ( const unsigned char *src_ptr, int src_pixels_per_line, int xoffset, int yoffset, const unsigned char *dst_ptr, int dst_pixels_per_line, unsigned int *sse ) { unsigned short FData3[17 * 16]; // Temp data bufffer used in filtering unsigned char temp2[20 * 16]; const short *HFilter, *VFilter; HFilter = vp8_bilinear_filters[xoffset]; VFilter = vp8_bilinear_filters[yoffset]; var_filter_block2d_bil_first_pass(src_ptr, FData3, src_pixels_per_line, 1, 17, 16, HFilter); var_filter_block2d_bil_second_pass(FData3, temp2, 16, 16, 16, 16, VFilter); return vp8_variance16x16_c(temp2, 16, dst_ptr, dst_pixels_per_line, sse); }
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#if CONFIG_SUPERBLOCKS unsigned int vp8_sub_pixel_variance32x32_c(const unsigned char *src_ptr, int src_pixels_per_line, int xoffset, int yoffset, const unsigned char *dst_ptr, int dst_pixels_per_line, unsigned int *sse) { unsigned short FData3[33 * 32]; // Temp data bufffer used in filtering unsigned char temp2[36 * 32]; const short *HFilter, *VFilter; HFilter = vp8_bilinear_filters[xoffset]; VFilter = vp8_bilinear_filters[yoffset]; var_filter_block2d_bil_first_pass(src_ptr, FData3, src_pixels_per_line, 1, 33, 32, HFilter); var_filter_block2d_bil_second_pass(FData3, temp2, 32, 32, 32, 32, VFilter); return vp8_variance32x32_c(temp2, 32, dst_ptr, dst_pixels_per_line, sse); } #endif unsigned int vp8_variance_halfpixvar16x16_h_c( const unsigned char *src_ptr, int source_stride, const unsigned char *ref_ptr, int recon_stride, unsigned int *sse) { return vp8_sub_pixel_variance16x16_c(src_ptr, source_stride, 8, 0, ref_ptr, recon_stride, sse); } #if CONFIG_SUPERBLOCKS unsigned int vp8_variance_halfpixvar32x32_h_c(const unsigned char *src_ptr, int source_stride, const unsigned char *ref_ptr, int recon_stride, unsigned int *sse) { return vp8_sub_pixel_variance32x32_c(src_ptr, source_stride, 8, 0, ref_ptr, recon_stride, sse); } #endif unsigned int vp8_variance_halfpixvar16x16_v_c(const unsigned char *src_ptr, int source_stride, const unsigned char *ref_ptr, int recon_stride, unsigned int *sse) { return vp8_sub_pixel_variance16x16_c(src_ptr, source_stride, 0, 8, ref_ptr, recon_stride, sse); } #if CONFIG_SUPERBLOCKS unsigned int vp8_variance_halfpixvar32x32_v_c( const unsigned char *src_ptr, int source_stride, const unsigned char *ref_ptr, int recon_stride, unsigned int *sse) { return vp8_sub_pixel_variance32x32_c(src_ptr, source_stride, 0, 8, ref_ptr, recon_stride, sse); } #endif unsigned int vp8_variance_halfpixvar16x16_hv_c( const unsigned char *src_ptr, int source_stride, const unsigned char *ref_ptr, int recon_stride,