Cocoa: Fix Open GL resolution in high-dpi
We permanently enable 'wantsBestResolutionOpenGLSurface' when creating an Open GL window/surface. We were enabling it once we would detect a high-dpi Cocoa backend, whitout ever turning it off. Leaving it 'on' on non-high-dpi displays should not change anything. Task-number: QTBUG-31000 Change-Id: I3d0c77f7b36f3c22dacd04a50fcc5a7d88af32c0 Reviewed-by:Samuel Rødal <samuel.rodal@digia.com> Reviewed-by:
Gunnar Sletta <gunnar.sletta@digia.com>
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