Commit 1caa0c02 authored by Gabriel de Dietrich's avatar Gabriel de Dietrich Committed by The Qt Project
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Cocoa: Fix Open GL resolution in high-dpi


We permanently enable 'wantsBestResolutionOpenGLSurface' when creating
an Open GL window/surface. We were enabling it once we would detect a
high-dpi Cocoa backend, whitout ever turning it off. Leaving it 'on' on
non-high-dpi displays should not change anything.

Task-number: QTBUG-31000
Change-Id: I3d0c77f7b36f3c22dacd04a50fcc5a7d88af32c0
Reviewed-by: default avatarSamuel Rødal <samuel.rodal@digia.com>
Reviewed-by: default avatarGunnar Sletta <gunnar.sletta@digia.com>
parent b911e058
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Showing with 10 additions and 12 deletions
...@@ -133,18 +133,6 @@ void QCocoaGLContext::setActiveWindow(QWindow *window) ...@@ -133,18 +133,6 @@ void QCocoaGLContext::setActiveWindow(QWindow *window)
cocoaWindow->setCurrentContext(this); cocoaWindow->setCurrentContext(this);
[(QNSView *) cocoaWindow->contentView() setQCocoaGLContext:this]; [(QNSView *) cocoaWindow->contentView() setQCocoaGLContext:this];
// Enable high-dpi OpenGL for retina displays. Enabling has the side
// effect that Cooca will start calling glViewport(0, 0, width, height),
// overriding any glViewport calls in application code. This is usually not a
// problem, except if the applcation wants to have a "custom" viewport.
// (like the hellogl example)
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
if (QSysInfo::MacintoshVersion >= QSysInfo::MV_10_7) {
if (cocoaWindow->devicePixelRatio() > 1)
[cocoaWindow->contentView() setWantsBestResolutionOpenGLSurface:YES];
}
#endif
} }
void QCocoaGLContext::doneCurrent() void QCocoaGLContext::doneCurrent()
......
...@@ -220,6 +220,16 @@ QCocoaWindow::QCocoaWindow(QWindow *tlw) ...@@ -220,6 +220,16 @@ QCocoaWindow::QCocoaWindow(QWindow *tlw)
} else { } else {
m_qtView = [[QNSView alloc] initWithQWindow:tlw platformWindow:this]; m_qtView = [[QNSView alloc] initWithQWindow:tlw platformWindow:this];
m_contentView = m_qtView; m_contentView = m_qtView;
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
// Enable high-dpi OpenGL for retina displays. Enabling has the side
// effect that Cocoa will start calling glViewport(0, 0, width, height),
// overriding any glViewport calls in application code. This is usually not a
// problem, except if the appilcation wants to have a "custom" viewport.
// (like the hellogl example)
if (QSysInfo::MacintoshVersion >= QSysInfo::MV_10_7
&& tlw->surfaceType() == QSurface::OpenGLSurface)
[m_contentView setWantsBestResolutionOpenGLSurface:YES];
#endif
} }
setGeometry(tlw->geometry()); setGeometry(tlw->geometry());
recreateWindow(parent()); recreateWindow(parent());
......
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