Reset pointer to 0 after freeing
set m_textureResource to 0 after freeing it, to ensure we allocate a new one two lines below before using it again 5 lines below. Change-Id: Ib9c4de94aefed91f15d0fab0cd3c774a64f2f891 Reviewed-by:Thiago Macieira <thiago.macieira@intel.com> Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
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