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Commit d12f65a6 authored by Laszlo Agocs's avatar Laszlo Agocs
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Add more notes regarding the uniform setters


Having overloads for GLuint that call glUniformNi was a mistake to begin with,
and it has only been made worse when later OpenGL versions introduced unsigned
int support and glUniformNui. Note this in the docs.

Task-number: QTBUG-37012
Change-Id: Icc867221d0fbced8c4ff769deee66effa022f1b5
Reviewed-by: default avatarGunnar Sletta <gunnar@sletta.org>
parent c2f26d6d
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