Make OpenGL texture glyph cache use the right freetype glyphs
The freetype font engine would fall back to rasterizing glyphs
via QPainterPath in QFontEngine::alphaMapForGlyph() which has
a rather unfortunate implementation.
Change-Id: Ic0b4095b6f17ab33f0602139f0a8fb441dfba0ee
Reviewed-by:
Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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