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Pasi Keranen authored
All JavaScript visible objects are now based on QQmlPropertyMap so that libraries and other users can add dynamic properties to the objects like they do in many cases. Also fixed textured cube example to respect devicePixelRatio. Change-Id: I71a8d8e32e2d856dc1c97f498c9a34b3858ab6a9 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
8c9c03d6
/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
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** This file is part of the QtCanvas3D module of the Qt Toolkit.
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** General Public License version 3 as published by the Free Software
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** packaging of this file. Please review the following information to
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//
// W A R N I N G
// -------------
//
// This file is not part of the QtCanvas3D API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#ifndef CONTEXTATTRIBUTES_P_H
#define CONTEXTATTRIBUTES_P_H
#include "abstractobject3d_p.h"
#include <QObject>
class CanvasContextAttributes : public CanvasAbstractObject
{
Q_OBJECT
Q_ENUMS(RenderingMode)
Q_PROPERTY(bool alpha READ alpha WRITE setAlpha NOTIFY alphaChanged)
Q_PROPERTY(bool depth READ depth WRITE setDepth NOTIFY depthChanged)
Q_PROPERTY(bool stencil READ stencil WRITE setStencil NOTIFY stencilChanged)
Q_PROPERTY(bool antialias READ antialias WRITE setAntialias NOTIFY antialiasChanged)
Q_PROPERTY(bool premultipliedAlpha READ premultipliedAlpha WRITE setPremultipliedAlpha NOTIFY premultipliedAlphaChanged)
Q_PROPERTY(bool preserveDrawingBuffer READ preserveDrawingBuffer WRITE setPreserveDrawingBuffer NOTIFY preserveDrawingBufferChanged)
Q_PROPERTY(bool preferLowPowerToHighPerformance READ preferLowPowerToHighPerformance WRITE setPreferLowPowerToHighPerformance NOTIFY preferLowPowerToHighPerformanceChanged)
Q_PROPERTY(bool failIfMajorPerformanceCaveat READ failIfMajorPerformanceCaveat WRITE setFailIfMajorPerformanceCaveat NOTIFY failIfMajorPerformanceCaveatChanged)
public:
explicit CanvasContextAttributes(QObject *parent = 0);
virtual ~CanvasContextAttributes();
7172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115
void setFrom(const QVariantMap &options);
void setFrom(const CanvasContextAttributes &source);
bool alpha() const;
void setAlpha(bool value);
bool depth() const;
void setDepth(bool value);
bool stencil() const;
void setStencil(bool value);
bool antialias() const;
void setAntialias(bool value);
bool premultipliedAlpha() const;
void setPremultipliedAlpha(bool value);
bool preserveDrawingBuffer() const;
void setPreserveDrawingBuffer(bool value);
bool preferLowPowerToHighPerformance() const;
void setPreferLowPowerToHighPerformance(bool value);
bool failIfMajorPerformanceCaveat() const;
void setFailIfMajorPerformanceCaveat(bool value);
friend QDebug operator<< (QDebug d, const CanvasContextAttributes &attribs);
signals:
void alphaChanged(bool newValue);
void depthChanged(bool newValue);
void stencilChanged(bool newValue);
void antialiasChanged(bool newValue);
void premultipliedAlphaChanged(bool newValue);
void preserveDrawingBufferChanged(bool newValue);
void preferLowPowerToHighPerformanceChanged(bool newValue);
void failIfMajorPerformanceCaveatChanged(bool newValue);
private:
bool m_alpha;
bool m_depth;
bool m_stencil;
bool m_antialias;
bool m_premultipliedAlpha;
bool m_preserveDrawingBuffer;
bool m_preferLowPowerToHighPerformance;
bool m_failIfMajorPerformanceCaveat;
};
#endif // QCONTEXTATTRIBUTES_P_H