contextattributes_p.h 4.60 KiB
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//  W A R N I N G
//  -------------
// This file is not part of the QtCanvas3D API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
// We mean it.
#ifndef CONTEXTATTRIBUTES_P_H
#define CONTEXTATTRIBUTES_P_H
#include "abstractobject3d_p.h"
#include <QObject>
class CanvasContextAttributes : public CanvasAbstractObject
    Q_OBJECT
    Q_ENUMS(RenderingMode)
    Q_PROPERTY(bool alpha READ alpha WRITE setAlpha NOTIFY alphaChanged)
    Q_PROPERTY(bool depth READ depth WRITE setDepth NOTIFY depthChanged)
    Q_PROPERTY(bool stencil READ stencil WRITE setStencil NOTIFY stencilChanged)
    Q_PROPERTY(bool antialias READ antialias WRITE setAntialias NOTIFY antialiasChanged)
    Q_PROPERTY(bool premultipliedAlpha READ premultipliedAlpha WRITE setPremultipliedAlpha NOTIFY premultipliedAlphaChanged)
    Q_PROPERTY(bool preserveDrawingBuffer READ preserveDrawingBuffer WRITE setPreserveDrawingBuffer NOTIFY preserveDrawingBufferChanged)
    Q_PROPERTY(bool preferLowPowerToHighPerformance READ preferLowPowerToHighPerformance WRITE setPreferLowPowerToHighPerformance NOTIFY preferLowPowerToHighPerformanceChanged)
    Q_PROPERTY(bool failIfMajorPerformanceCaveat READ failIfMajorPerformanceCaveat WRITE setFailIfMajorPerformanceCaveat NOTIFY failIfMajorPerformanceCaveatChanged)
public:
    explicit CanvasContextAttributes(QObject *parent = 0);
    virtual ~CanvasContextAttributes();
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void setFrom(const QVariantMap &options); void setFrom(const CanvasContextAttributes &source); bool alpha() const; void setAlpha(bool value); bool depth() const; void setDepth(bool value); bool stencil() const; void setStencil(bool value); bool antialias() const; void setAntialias(bool value); bool premultipliedAlpha() const; void setPremultipliedAlpha(bool value); bool preserveDrawingBuffer() const; void setPreserveDrawingBuffer(bool value); bool preferLowPowerToHighPerformance() const; void setPreferLowPowerToHighPerformance(bool value); bool failIfMajorPerformanceCaveat() const; void setFailIfMajorPerformanceCaveat(bool value); friend QDebug operator<< (QDebug d, const CanvasContextAttributes &attribs); signals: void alphaChanged(bool newValue); void depthChanged(bool newValue); void stencilChanged(bool newValue); void antialiasChanged(bool newValue); void premultipliedAlphaChanged(bool newValue); void preserveDrawingBufferChanged(bool newValue); void preferLowPowerToHighPerformanceChanged(bool newValue); void failIfMajorPerformanceCaveatChanged(bool newValue); private: bool m_alpha; bool m_depth; bool m_stencil; bool m_antialias; bool m_premultipliedAlpha; bool m_preserveDrawingBuffer; bool m_preferLowPowerToHighPerformance; bool m_failIfMajorPerformanceCaveat; }; #endif // QCONTEXTATTRIBUTES_P_H