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Pasi Keranen authored
Separating the pixel size from the layout size like in HTML makes Canvas3D behave more like the WebGL canvas and reduces delta when porting code. Change-Id: Icb9e083839a42d0cd5c3823fa37c2e2f2a913e74 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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