program3d_p.h 3.07 KiB
/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** This file is part of the QtCanvas3D module of the Qt Toolkit.
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** General Public License version 3 as published by the Free Software
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** packaging of this file.  Please review the following information to
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** GNU General Public License Usage
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//  W A R N I N G
//  -------------
// This file is not part of the QtCanvas3D API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
// We mean it.
#ifndef PROGRAM3D_P_H
#define PROGRAM3D_P_H
#include "context3d_p.h"
#include "abstractobject3d_p.h"
#include "shader3d_p.h"
#include <QtGui/QOpenGLFunctions>
#include <QtGui/QOpenGLShaderProgram>
#include <QDebug>
#include <QList>
class CanvasProgram : public CanvasAbstractObject, protected QOpenGLFunctions
    Q_OBJECT
    Q_PROPERTY(int id READ id NOTIFY idChanged)
public:
    explicit CanvasProgram(QObject *parent = 0);
    virtual ~CanvasProgram();
    int uniformLocation(const QString &name);
    int attributeLocation(const QString &name);
    void del();
7172737475767778798081828384858687888990919293949596
bool isAlive(); void validateProgram(); int id(); void link(); bool isLinked(); void bind(); void bindAttributeLocation(int index, const QString &name); void attach(CanvasShader *shader); void detach(CanvasShader *shader); const QList<CanvasShader *> &attachedShaders() const; QString log(); friend QDebug operator<< (QDebug d, const CanvasProgram *program); private: QOpenGLShaderProgram *m_program; QList<CanvasShader *> m_attachedShaders; signals: void idChanged(int id); }; #endif // PROGRAM3D_P_H