Commit a3a5ef68 authored by Titta Heikkala's avatar Titta Heikkala
Browse files

Added utility files related three.js


Added 3rd party three.js and QML ControlEventSource.

Change-Id: I4d14df0a1cf9d36f2e206cf4eef1b9d3598bb61b
Reviewed-by: default avatarPasi Keränen <pasi.keranen@digia.com>
Showing with 35412 additions and 0 deletions
This diff is collapsed.
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtCanvas3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
// Helper class that makes QtQuick mouse and keyboard events more easier to handle in
// HTML compatible manner
Item {
id: ctrlEventSource
property alias cursorShape: inputArea.cursorShape
signal mouseMove(int x, int y);
signal mouseDown(int x, int y, int buttons);
signal mouseUp(int x, int y);
signal mouseWheel(int x, int y);
signal mouseIn();
signal mouseOut();
signal keyDown(var event);
signal keyUp(var event);
function addEventListener(event, handler, ignored)
{
if (event === 'keydown') {
ctrlEventSource.keyDown.connect(handler);
} else if (event === 'keyup') {
ctrlEventSource.keyUp.connect(handler);
} else if (event === 'mousedown') {
ctrlEventSource.mouseDown.connect(handler);
} else if (event === 'mouseup') {
ctrlEventSource.mouseUp.connect(handler);
} else if (event === 'mousemove') {
ctrlEventSource.mouseMove.connect(handler);
} else if (event === 'mousewheel') {
ctrlEventSource.mouseWheel.connect(handler);
} else if (event === 'mouseout') {
ctrlEventSource.mouseOut.connect(handler);
} else if (event === 'mouseout') {
ctrlEventSource.mouseIn.connect(handler);
} else if (event === 'touchstart') {
} else if (event === 'touchmove') {
} else if (event === 'touchend') {
}
}
function removeEventListener(event, handler, ignored)
{
if (event === 'keydown') {
ctrlEventSource.keyDown.disconnect(handler);
} else if (event === 'keyup') {
ctrlEventSource.keyUp.disconnect(handler);
} else if (event === 'mousedown') {
ctrlEventSource.mouseDown.disconnect(handler);
} else if (event === 'mouseup') {
ctrlEventSource.mouseUp.disconnect(handler);
} else if (event === 'mousemove') {
ctrlEventSource.mouseMove.disconnect(handler);
} else if (event === 'mousewheel') {
ctrlEventSource.mouseWheel.disconnect(handler);
} else if (event === 'mouseout') {
ctrlEventSource.mouseOut.disconnect(handler);
} else if (event === 'mouseout') {
ctrlEventSource.mouseIn.disconnect(handler);
} else if (event === 'touchstart') {
} else if (event === 'touchmove') {
} else if (event === 'touchend') {
}
}
MouseArea {
id: inputArea
anchors.fill: parent
hoverEnabled: true
onPositionChanged: {
ctrlEventSource.mouseMove(mouse.x, mouse.y);
}
onPressed: {
ctrlEventSource.mouseDown(mouse.x, mouse.y, mouse.buttons);
}
onReleased: {
ctrlEventSource.mouseUp(mouse.x, mouse.y);
}
onWheel: {
ctrlEventSource.mouseWheel(wheel.angleDelta.x, wheel.angleDelta.y);
}
onEntered: {
ctrlEventSource.mouseIn();
}
onExited: {
ctrlEventSource.mouseOut();
}
}
Keys.onPressed: {
ctrlEventSource.keyDown(event);
}
Keys.onReleased: {
ctrlEventSource.keyUp(event);
}
}
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment