Fixed OpenGL ES 3 incompatibility.
Fixed surface format initialization to use OpenGL ES 2.0 on OpenGL ES 3.0 capable devices.
Change-Id: I2bb77294af47211f4b72c4d06a5d4c794be134cd
Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
Showing
Please register or sign in to comment