Adds frameTimeMs property to Canvas3D.
Adds new performance counter called frametimeMs to Canvas3D.
This counter can be used to check how much time in milliseconds the
previous frame took from signalling paintGL to glFinish returning.
This gives insight in to how much time on average frames take to render
(excluding the presenting of the frames) and how much the frame time
varies between frames.
Change-Id: I438c33207a3835d0560521960ac71ea2f60af3d9
Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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