- 08 Mar, 2015 - 1 commit
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Laszlo Agocs authored
Apps are free to enable attribute arrays and then dump the state before binding a buffer via vertexAttribPointer. The state dumping code should recognize this and avoid calling glGetBufferParameter since passing 0 (an invalid buffer) is an error. Change-Id: Id3434b914281e9bd9d7157554ab6ef59558e292f Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 12 Feb, 2015 - 1 commit
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Pasi Keranen authored
Headers corrected. Bad examples removed. 3rd party code moved to it's own folder. Change-Id: Ia8def81fb45f4f6fe99611e92b128f0c72b80a91 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 11 Feb, 2015 - 1 commit
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Pasi Keranen authored
This commit breaks compatibility with Qt 5.4 and earlier versions. It removes the temporary QObject based TypedArrays and moves the code to use the native QV4::TypedArray support in Qt 5.5. This allows the implementation now to also add support for compressed textures and support all getParameter() values. Change-Id: I637083e8ebad46b77617ca4095cefaa5aab48b0b Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 08 Dec, 2014 - 1 commit
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Tomi Korpipää authored
Change-Id: Ib1ada2b821c574333f726b7228c430876a49856a Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 13 Nov, 2014 - 1 commit
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Pasi Keranen authored
Added QTCANVAS3D_gl_state_dump extension for dumping the current GL state for debugging purposes and added example use to jsonmodels example. Fixed documentation issues and removed invalid comments related to render thread. Change-Id: Ib4a81370bf2673a5bfb412038148646638f723a9 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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