- Feb 17, 2015
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Pasi Keranen authored
Change-Id: I4743feb16d8376f1cd50980496a01a9452b789a9 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- Feb 12, 2015
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Pasi Keranen authored
Headers corrected. Bad examples removed. 3rd party code moved to it's own folder. Change-Id: Ia8def81fb45f4f6fe99611e92b128f0c72b80a91 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- Feb 11, 2015
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Pasi Keranen authored
This commit breaks compatibility with Qt 5.4 and earlier versions. It removes the temporary QObject based TypedArrays and moves the code to use the native QV4::TypedArray support in Qt 5.5. This allows the implementation now to also add support for compressed textures and support all getParameter() values. Change-Id: I637083e8ebad46b77617ca4095cefaa5aab48b0b Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- Feb 02, 2015
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Pasi Keranen authored
Starting to replace QObject pointers with QJSValue that allows dynamic properties to be added to the the returned objects from QCanvas3D API. This makes the implementation more compatible with WebGL code out there. All uniform??va functions made internal, uniform??v functions now accept QJSValue as input and dynamically detect the parameter type. Examples updated accordingly. Buffer3D, Program3D, Shader3D and UniformLocation3D types now changed to use QJSValue. Change-Id: I1670d5efa5aa829c89169143b685e4b52b402b77 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- Nov 13, 2014
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Tomi Korpipää authored
Change-Id: Iaec2a08536cccea8ff5c2168de70e87cf4f2a482 Reviewed-by:
Sami Makkonen <sami.makkonen@digia.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- Nov 07, 2014
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Pasi Keranen authored
Bunch of whitespace corrections, pushed now to test run the CI. Change-Id: I575511d6ae7436bd3345b7d24d4b120b8eabf334 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- Oct 24, 2014
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Pasi Keranen authored
QQmlPropertyMap as baseclass doesn't work without additional work, it has been now removed as baseclass from QtCanvas3D for now. TextureLoader has been removed in favor of TextureImageFactory as that allows easier porting of WebGL based JavaScript code to QtCanvas3D. Change-Id: I6fb374fd012d7569b9f173b08f4a6f21dcd83abe Reviewed-by:
Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Tomi Korpipää authored
Added to the rest of the examples. Causes crashing on Qt5.4 Beta without them. Change-Id: I7b060ccdfd5458057dd3053ca40d8569aef89dd2 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- Sep 22, 2014
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Tomi Korpipää authored
Previous commit changed the way textures are loaded, so an update is needed to examples that use textures. Change-Id: I18c0d9e8dac555d2dc5012ca6477b9e515c5e82f Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- Aug 25, 2014
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Tomi Korpipää authored
Change-Id: Ief2c39fd4ec0d985ed8184e33bde0190b8b338cf Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- Aug 20, 2014
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Pasi Keränen authored
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