- 08 Sep, 2015 - 1 commit
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Miikka Heikkinen authored
Added doc images for new examples and fixed one version number. Change-Id: I7b867cd93be1c4abfa20567faf44d93f79974cf5 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 07 Sep, 2015 - 4 commits
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Pasi Keränen authored
Tried to clarify some method names and comments. Change-Id: If94bd7ccddc0f43cb91d6cae99b09ef37dbdbc61 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Pasi Keränen authored
Qt 3D Planets example has scale offset that makes the cloud layer appear to be higher up from the surface, added same scaling factor for the three.js version. Change-Id: I76b487320f7e36ed2de3a3689a99f6b243bc229d Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com> Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
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Miikka Heikkinen authored
The cellphone demo creates an interactive mobile phone UI with QML and displays it on 3D model of the phone. The UI is fully interactive when phone is rotated to face the used. Change-Id: I8d3c94a75c853747b68208c9aed00429764174ea Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Pasi Keränen authored
On touch devices the button labels were invisible until clicked. This task removes the on hover animation to make the text visible all the time Change-Id: Ie93157655acd34add5df8ac3966c802818f878ec Task-number: QTBUG-48107 Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com> Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
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- 01 Sep, 2015 - 1 commit
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Tomi Korpipää authored
Change-Id: If8152a586fc0e0c704f6494a80a33aa5d73f455a Task-number: QTBUG-46917 Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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- 27 Aug, 2015 - 1 commit
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Miikka Heikkinen authored
Removed example.pri and added missing EXAMPLE_FILES declarations to make installed examples buildable. Change-Id: I20fad76429b7e4a2af684999de9b894e4fca59dd Task-number: QTBUG-46997 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 07 Aug, 2015 - 2 commits
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Miikka Heikkinen authored
The default texture was invalid (GL id 0), so canvas drew as black rectangle before the first frame was rendered. Changed the default texture to a valid fully transparent one pixel texture to give applications control over what to show before the first frame. [ChangeLog][Renderer] Fix black canvas at startup Change-Id: Ia91a494c002403f1622e093a75d00cf224166e94 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Miikka Heikkinen authored
Use QQuickWindow::TextureHasAlphaChannel texture option in render node when 'alpha' context attribute is true. The 'alpha' attribute now defaults to true as per WebGL spec. Also fixed the default values and the documentation of other context attributes to match WebGL spec. [ChangeLog][Context3D] Support for 'alpha' context attribute Task-number: QTBUG-46515 Change-Id: Ic4d4e46e4e323517343690a2916b6b9363107a87 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 01 Jul, 2015 - 1 commit
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Tomi Korpipää authored
Task-number: QTEE-943 Change-Id: I90b4a8433a5ce965e8447a74706f959bb1ff42e7 Reviewed-by:
Titta Heikkala <titta.heikkala@theqtcompany.com> Reviewed-by:
Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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- 25 Jun, 2015 - 1 commit
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Pasi Keränen authored
Adds custom Info.plist for iOS and all the icon variants. Change-Id: I68e3a0704b871782425e825cf7810c05bf7510e5 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 17 Jun, 2015 - 1 commit
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Miikka Heikkinen authored
Implemented QTCANVAS3D_texture_provider extension for creating a texture object for QQuickItems that implement texture providers. [ChangeLog][Renderer] Enabled using Qt Quick items as textures. Change-Id: I947304155734af50c8a21f34292b244bb099702f Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Laszlo Agocs <laszlo.agocs@theqtcompany.com> Reviewed-by:
Topi Reiniö <topi.reinio@digia.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 11 Jun, 2015 - 3 commits
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Laszlo Agocs authored
This breaks when including the demo in a pure QML environment (like the Boot2Qt demo launcher). Omitting the prefix is the best since it works both with and without a QRC. Change-Id: I31f0f9f074d7c5656e7fc44680e7327aa3456c11 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Pasi Keränen authored
Changes font sizes to fit iPad screen resolution, adds custom Info.plist for iOS and all the icon variants. Change-Id: I67c29d4cc87305c82f726f7190283a3c28cbaf7e Reviewed-by:
Titta Heikkala <titta.heikkala@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Tomi Korpipää authored
Change-Id: I2b4d151ce55ca68c7fb5dd0f8ff022dcdb83e38e Task-number: QTBUG-46585 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 10 Jun, 2015 - 2 commits
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Pasi Keränen authored
Changed Planets example to use the BufferedGeometry that is more optimal as it keeps all data in the GPU. This increased performance on iPad Air 5% Change-Id: I38d01065f5d34ec74df3217d4baccec474c6bb32 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Miikka Heikkinen authored
Snippets were missing due to obsolete paths. Task-number: QTBUG-46568 Change-Id: I4f0bde17ea33513973a2b7195bf74756c2f98221 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 04 Jun, 2015 - 1 commit
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Miikka Heikkinen authored
The render loop has been redesigned. The OpenGL commands are queued instead of executed immediately. updatePaintNode() now transfers the commands to the renderer, which implements all OpenGL related things that used to be in the Canvas class. The actual rendering is done in response to beforeRendering signal in the render thread. [ChangeLog][Renderer] OpenGL rendering moved to render thread. Task-number: QTBUG-44953 Change-Id: Ibd5897e64b84b6c7ce169cece8293381eca94ab9 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 01 Jun, 2015 - 1 commit
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Pasi Keränen authored
Change-Id: I9a2c5c684b6d0f31c18a4eae23f08f60cf6cca3a Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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- 29 May, 2015 - 2 commits
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Miikka Heikkinen authored
Qt Quick compiler builds failed to load the images if everything was under the same qresource tag. Possibly some generated structure got too large. Change-Id: I17494189658fa7fee3a5ae82f56ca622d0a91098 Reviewed-by:
Titta Heikkala <titta.heikkala@theqtcompany.com> Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Tomi Korpipää authored
Change-Id: If72f2e7f7110d4ac58862cde019fa25b3cf5fdca Task-number: QTBUG-46370 Reviewed-by:
Titta Heikkala <titta.heikkala@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 28 May, 2015 - 3 commits
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Tomi Korpipää authored
Change-Id: I10d2202468518e85b4cea850a9a335bb70937856 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Pasi Keränen authored
Change-Id: If7134c579aea73e43cf6e8f98ee1c888dc1b5c8b Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com> Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
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Pasi Keränen authored
Change-Id: If482e713c834fdbaf14c63281984309cc23ad48e Reviewed-by:
Titta Heikkala <titta.heikkala@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 27 May, 2015 - 6 commits
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Nico Vertriest authored
Task-number: QTBUG-44180 Change-Id: I3c6b10354435716e503254cbea0dd75901234242 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Titta Heikkala authored
Image link corrected. Change-Id: I6edb60d0aae6ef92f5ac5457042c71ece5fcc3e1 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Pasi Keränen authored
Change-Id: I4bc2add33b39ea562d0ecbccbc4badb026037a51 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Titta Heikkala authored
Change-Id: I6377e0f845cac98e8933e8ef503779a6bb6565a1 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Pasi Keränen authored
The shininess of the planets in the example were left to the default 30.0 which is quite shiny. To achieve more realistic look'n'feel the planets with specular texture (earth) are tweaked to be a bit more shiny and the planets without a specual texture (the rest) are tweaked to be not shiny at all. Change-Id: I01acf6789cc632c8fba9be80a0792ae9170d05fd Reviewed-by:
Titta Heikkala <titta.heikkala@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Miikka Heikkinen authored
Now examples compile with Qt Quick compiler. Change-Id: I389c163fb25cdb0afc3f62fc39a670e206f78b63 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 26 May, 2015 - 3 commits
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Titta Heikkala authored
Change-Id: I80d0e39b319a2727e4132e50d5b6a5dca2d1362c Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Pasi Keränen authored
ImageCube can now be used with swipe gestures to control the visible information in the example. Change-Id: I9cdc2d2049346e994cb68d7ca667492c992830cd Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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Pasi Keränen authored
Three.js examples were placed in the root of Qt examples folder, this moves them to be under canvas3d as they should be. Change-Id: I506685d8a147975bc137fbac3b22d8ce28639631 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 22 May, 2015 - 2 commits
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Titta Heikkala authored
Change-Id: Ia7900610debde06d9ddf37319f58dd48cb6fc4a1 Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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Titta Heikkala authored
Added example that shows how three.js can be used with QtCanvas3D. Documentation will be added in separate commit. Change-Id: I9557fefebd4c1a749af95bef3952560b03b3320f Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com> Reviewed-by:
Sami Makkonen <sami.makkonen@digia.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 20 May, 2015 - 1 commit
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Miikka Heikkinen authored
Fix depth enum usage in examples. Remove the TODO comment about depth enums being commented out. They are commented out because stencil defines the same enums. Change-Id: I516b60f36a54775e5af504e70e9e9dab9fe5ab54 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 19 May, 2015 - 1 commit
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Miikka Heikkinen authored
There should be no API impact for changing the names of uncreatable types. ContextAttributes3D is creatable, but most likely nobody actually creates it, so it was deemed safe to change. Some of the old type names differed from the documentation, which is now also fixed as a side effect. Change-Id: I3ec36d69e324fee22afa09a8db218f8e5beb93dc Task-number: QTBUG-46105 Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 18 May, 2015 - 1 commit
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Miikka Heikkinen authored
Prettied up example UIs a little bit and took new screenshots for docs. In case of jsonmodel example, this also fixes the "shaking" problem that happened with some graphics cards. Task-number: QTBUG-46101 Change-Id: I5bcc446568b9315ce516441625e482df3cf1f980 Reviewed-by:
Tomi Korpipää <tomi.korpipaa@theqtcompany.com> Reviewed-by:
Pasi Keränen <pasi.keranen@digia.com>
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- 07 May, 2015 - 1 commit
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Pasi Keränen authored
OneQt example had an extra picture file that is not used by the example. Change-Id: Ib12a914b19bc9242c80d2706b62d4d165c2c8dcc Reviewed-by:
Titta Heikkala <titta.heikkala@theqtcompany.com> Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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- 05 May, 2015 - 1 commit
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Pasi Keränen authored
Moves the Canvas3D examples from main examples"folder in the Qt builds to Canvas3D subfolder. Change-Id: Ib033db671a6ac790a1d7f659bdb13755fe7806ea Task-number: QTBUG-45948 Reviewed-by:
Topi Reiniö <topi.reinio@digia.com> Reviewed-by:
Friedemann Kleint <Friedemann.Kleint@theqtcompany.com> Reviewed-by:
Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
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