1. 02 Feb, 2015 - 1 commit
    • Pasi Keranen's avatar
      Starting to move towards QJSValue use · e3cceadb
      Pasi Keranen authored
      
      Starting to replace QObject pointers with QJSValue that allows dynamic
      properties to be added to the the returned objects from QCanvas3D API.
      This makes the implementation more compatible with WebGL code out there.
      
      All uniform??va functions made internal, uniform??v functions now accept
      QJSValue as input and dynamically detect the parameter type.
      Examples updated accordingly.
      
      Buffer3D, Program3D, Shader3D and UniformLocation3D types now changed
      to use QJSValue.
      
      Change-Id: I1670d5efa5aa829c89169143b685e4b52b402b77
      Reviewed-by: default avatarPasi Keränen <pasi.keranen@digia.com>
      e3cceadb
  2. 08 Dec, 2014 - 1 commit
  3. 21 Nov, 2014 - 1 commit
    • Pasi Keranen's avatar
      Cleanup and documenting more known issues. · 484040fd
      Pasi Keranen authored
      
      Moved typed array code to new subdirectory to make it more clear what parts are going to be removed in final release.
      Documented the temporary renaming of some of the methods to work around issues in overloaded function calls from JavaScript.
      
      Change-Id: I5a22741a3b4025149724df9d6b25abc4de3ff5bc
      Reviewed-by: default avatarPasi Keränen <pasi.keranen@digia.com>
      484040fd
  4. 13 Nov, 2014 - 1 commit
  5. 24 Oct, 2014 - 1 commit
  6. 22 Sep, 2014 - 1 commit
  7. 20 Aug, 2014 - 1 commit