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# To make threaded gl check...
QT += core-private gui-private
HEADERS += threadrenderer.h
SOURCES += threadrenderer.cpp main.cpp
INCLUDEPATH += ../shared
HEADERS += ../shared/logorenderer.h
SOURCES += ../shared/logorenderer.cpp
RESOURCES += textureinthread.qrc
target.path = $$[QT_INSTALL_EXAMPLES]/quick/scenegraph/textureinthread
INSTALLS += target
OTHER_FILES += \
main.qml \
error.qml