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Yoann Lopes authored
The distance field glyph node now uses preprocess(). The glyph cache is updated at that time, then when all the glyphs are ready the node's geometry is updated. addGlyphPositions and addGlyphTextures in QSGDistanceFieldGlyphCache have been renamed to setGlyphsPosition and setGlyphsTexture to reflect the fact that they can be used to update existing glyphs. For example when a glyph has moved to a different texture. When an existing glyph is updated, all nodes containing that glyph are invalidated and their geometries are reconstructed with the new values. Change-Id: I7758313155f48811e6027434e6c9a1c3df5dfab7 Reviewed-by:
Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
17bffaa4