qquickanimatedimage_p.h 3.21 KiB
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#ifndef QQUICKANIMATEDIMAGE_P_H
#define QQUICKANIMATEDIMAGE_P_H
#include "qquickimage_p.h"
#ifndef QT_NO_MOVIE
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
class QMovie;
class QQuickAnimatedImagePrivate;
class Q_AUTOTEST_EXPORT QQuickAnimatedImage : public QQuickImage
    Q_OBJECT
    Q_PROPERTY(bool playing READ isPlaying WRITE setPlaying NOTIFY playingChanged)
    Q_PROPERTY(bool paused READ isPaused WRITE setPaused NOTIFY pausedChanged)
    Q_PROPERTY(int currentFrame READ currentFrame WRITE setCurrentFrame NOTIFY frameChanged)
    Q_PROPERTY(int frameCount READ frameCount)
    // read-only for AnimatedImage
    Q_PROPERTY(QSize sourceSize READ sourceSize NOTIFY sourceSizeChanged)
public:
    QQuickAnimatedImage(QQuickItem *parent=0);
    ~QQuickAnimatedImage();
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bool isPlaying() const; void setPlaying(bool play); bool isPaused() const; void setPaused(bool pause); int currentFrame() const; void setCurrentFrame(int frame); int frameCount() const; // Extends QQuickImage's src property*/ virtual void setSource(const QUrl&); Q_SIGNALS: void playingChanged(); void pausedChanged(); void frameChanged(); void sourceSizeChanged(); private Q_SLOTS: void movieUpdate(); void movieRequestFinished(); void playingStatusChanged(); protected: virtual void load(); void componentComplete(); private: Q_DISABLE_COPY(QQuickAnimatedImage) Q_DECLARE_PRIVATE(QQuickAnimatedImage) }; QT_END_NAMESPACE QML_DECLARE_TYPE(QQuickAnimatedImage) QT_END_HEADER #endif // QT_NO_MOVIE #endif // QQUICKANIMATEDIMAGE_P_H