-
Matthew Vogt authored
Symbols beginning with QDeclarative are already exported by the quick1 module. Users can apply the bin/rename-qtdeclarative-symbols.sh script to modify client code using the previous names of the renamed symbols. Task-number: QTBUG-23737 Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66 Reviewed-by:
Martin Jones <martin.jones@nokia.com>
b855240b
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#ifndef QQUICKANIMATEDIMAGE_P_H
#define QQUICKANIMATEDIMAGE_P_H
#include "qquickimage_p.h"
#ifndef QT_NO_MOVIE
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
class QMovie;
class QQuickAnimatedImagePrivate;
class Q_AUTOTEST_EXPORT QQuickAnimatedImage : public QQuickImage
{
Q_OBJECT
Q_PROPERTY(bool playing READ isPlaying WRITE setPlaying NOTIFY playingChanged)
Q_PROPERTY(bool paused READ isPaused WRITE setPaused NOTIFY pausedChanged)
Q_PROPERTY(int currentFrame READ currentFrame WRITE setCurrentFrame NOTIFY frameChanged)
Q_PROPERTY(int frameCount READ frameCount)
// read-only for AnimatedImage
Q_PROPERTY(QSize sourceSize READ sourceSize NOTIFY sourceSizeChanged)
public:
QQuickAnimatedImage(QQuickItem *parent=0);
~QQuickAnimatedImage();
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bool isPlaying() const;
void setPlaying(bool play);
bool isPaused() const;
void setPaused(bool pause);
int currentFrame() const;
void setCurrentFrame(int frame);
int frameCount() const;
// Extends QQuickImage's src property*/
virtual void setSource(const QUrl&);
Q_SIGNALS:
void playingChanged();
void pausedChanged();
void frameChanged();
void sourceSizeChanged();
private Q_SLOTS:
void movieUpdate();
void movieRequestFinished();
void playingStatusChanged();
protected:
virtual void load();
void componentComplete();
private:
Q_DISABLE_COPY(QQuickAnimatedImage)
Q_DECLARE_PRIVATE(QQuickAnimatedImage)
};
QT_END_NAMESPACE
QML_DECLARE_TYPE(QQuickAnimatedImage)
QT_END_HEADER
#endif // QT_NO_MOVIE
#endif // QQUICKANIMATEDIMAGE_P_H