• Bea Lam's avatar
    Fix doc snippets paths and parsing errors · 4c671c04
    Bea Lam authored
    qtqml.qdocconf and qtquick.qdocconf now refer to the correct
    snippets and source directories.
    
    Snippet paths in .qdoc and .cpp files have been updated to refer to
    the new shortened path references, e.g. \snippet qml/file.cpp instead of
    \snippet doc/src/snippets/qml/file.cpp.
    
    This also deletes snippets from src/qml/doc/snippets that belonged under
    src/quick/doc/snippets (and were already duplicated there anyway) and
    restores some snippet files that shouldn't have been deleted.
    
    Also fixes some inline snippets to use \code .. \endcode instead of
    \qml .. \endqml as they contained javascript or partial QML
    snippets that were causing parsing errors from qdoc.
    
    There are still snippet errors arising from qmlintro.qdoc as the
    qmlintro snippets directory that it refers to cannot be located.
    
    There are also two references to a removed snippet identifier in
    examples/qml/cppextensions/plugins/plugin.cpp that need to be fixed
    in conjunction with the related docs in a later c...
    4c671c04
qquickflipable.cpp 8.43 KiB
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
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****************************************************************************/
#include "qquickflipable_p.h"
#include "qquickitem_p.h"
#include <private/qqmlguard_p.h>
#include <QtQml/qqmlinfo.h>
QT_BEGIN_NAMESPACE
// XXX todo - i think this needs work and a bit of a re-think
class QQuickLocalTransform : public QQuickTransform
    Q_OBJECT
public:
    QQuickLocalTransform(QObject *parent) : QQuickTransform(parent) {}
    void setTransform(const QTransform &t) {
        transform = t;
        update();
    virtual void applyTo(QMatrix4x4 *matrix) const {
        *matrix *= transform;
private:
    QTransform transform;
class QQuickFlipablePrivate : public QQuickItemPrivate
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{ Q_DECLARE_PUBLIC(QQuickFlipable) public: QQuickFlipablePrivate() : current(QQuickFlipable::Front), front(0), back(0), sideDirty(false) {} virtual void transformChanged(); void updateSide(); void setBackTransform(); QQuickFlipable::Side current; QQmlGuard<QQuickLocalTransform> backTransform; QQmlGuard<QQuickItem> front; QQmlGuard<QQuickItem> back; bool sideDirty; bool wantBackXFlipped; bool wantBackYFlipped; }; /*! \qmlclass Flipable QQuickFlipable \inqmlmodule QtQuick 2 \ingroup qml-basic-interaction-elements \brief For specifying a surface that can be flipped \inherits Item Flipable is an item that can be visibly "flipped" between its front and back sides, like a card. It is used together with \l Rotation, \l State and \l Transition elements to produce a flipping effect. The \l front and \l back properties are used to hold the items that are shown respectively on the front and back sides of the flipable item. \section1 Example Usage The following example shows a Flipable item that flips whenever it is clicked, rotating about the y-axis. This flipable item has a \c flipped boolean property that is toggled whenever the MouseArea within the flipable is clicked. When \c flipped is true, the item changes to the "back" state; in this state, the \c angle of the \l Rotation item is changed to 180 degrees to produce the flipping effect. When \c flipped is false, the item reverts to the default state, in which the \c angle value is 0. \snippet qml/flipable/flipable.qml 0 \image flipable.gif The \l Transition creates the animation that changes the angle over four seconds. When the item changes between its "back" and default states, the NumberAnimation animates the angle between its old and new values. See \l {States} for details on state changes and the default state, and \l {QML Animation and Transitions} for more information on how animations work within transitions. \sa {declarative/ui-components/flipable}{Flipable example} */ QQuickFlipable::QQuickFlipable(QQuickItem *parent) : QQuickItem(*(new QQuickFlipablePrivate), parent) { } QQuickFlipable::~QQuickFlipable() { } /*!
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\qmlproperty Item QtQuick2::Flipable::front \qmlproperty Item QtQuick2::Flipable::back The front and back sides of the flipable. */ QQuickItem *QQuickFlipable::front() { Q_D(const QQuickFlipable); return d->front; } void QQuickFlipable::setFront(QQuickItem *front) { Q_D(QQuickFlipable); if (d->front) { qmlInfo(this) << tr("front is a write-once property"); return; } d->front = front; d->front->setParentItem(this); if (Back == d->current) d->front->setOpacity(0.); emit frontChanged(); } QQuickItem *QQuickFlipable::back() { Q_D(const QQuickFlipable); return d->back; } void QQuickFlipable::setBack(QQuickItem *back) { Q_D(QQuickFlipable); if (d->back) { qmlInfo(this) << tr("back is a write-once property"); return; } if (back == 0) return; d->back = back; d->back->setParentItem(this); d->backTransform = new QQuickLocalTransform(d->back); d->backTransform->prependToItem(d->back); if (Front == d->current) d->back->setOpacity(0.); connect(back, SIGNAL(widthChanged()), this, SLOT(retransformBack())); connect(back, SIGNAL(heightChanged()), this, SLOT(retransformBack())); emit backChanged(); } void QQuickFlipable::retransformBack() { Q_D(QQuickFlipable); if (d->current == QQuickFlipable::Back && d->back) d->setBackTransform(); } /*! \qmlproperty enumeration QtQuick2::Flipable::side The side of the Flipable currently visible. Possible values are \c Flipable.Front and \c Flipable.Back. */ QQuickFlipable::Side QQuickFlipable::side() const
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{ Q_D(const QQuickFlipable); const_cast<QQuickFlipablePrivate *>(d)->updateSide(); return d->current; } void QQuickFlipablePrivate::transformChanged() { Q_Q(QQuickFlipable); if (!sideDirty) { sideDirty = true; q->polish(); } QQuickItemPrivate::transformChanged(); } void QQuickFlipable::updatePolish() { Q_D(QQuickFlipable); d->updateSide(); } // determination on the currently visible side of the flipable // has to be done on the complete scene transform to give // correct results. void QQuickFlipablePrivate::updateSide() { Q_Q(QQuickFlipable); if (!sideDirty) return; sideDirty = false; QTransform sceneTransform; itemToParentTransform(sceneTransform); QPointF p1(0, 0); QPointF p2(1, 0); QPointF p3(1, 1); QPointF scenep1 = sceneTransform.map(p1); QPointF scenep2 = sceneTransform.map(p2); QPointF scenep3 = sceneTransform.map(p3); #if 0 p1 = q->mapToParent(p1); p2 = q->mapToParent(p2); p3 = q->mapToParent(p3); #endif qreal cross = (scenep1.x() - scenep2.x()) * (scenep3.y() - scenep2.y()) - (scenep1.y() - scenep2.y()) * (scenep3.x() - scenep2.x()); wantBackYFlipped = scenep1.x() >= scenep2.x(); wantBackXFlipped = scenep2.y() >= scenep3.y(); QQuickFlipable::Side newSide; if (cross > 0) { newSide = QQuickFlipable::Back; } else { newSide = QQuickFlipable::Front; } if (newSide != current) { current = newSide; if (current == QQuickFlipable::Back && back) setBackTransform();
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if (front) front->setOpacity((current==QQuickFlipable::Front)?1.:0.); if (back) back->setOpacity((current==QQuickFlipable::Back)?1.:0.); emit q->sideChanged(); } } /* Depends on the width/height of the back item, and so needs reevaulating if those change. */ void QQuickFlipablePrivate::setBackTransform() { QTransform mat; mat.translate(back->width()/2,back->height()/2); if (back->width() && wantBackYFlipped) mat.rotate(180, Qt::YAxis); if (back->height() && wantBackXFlipped) mat.rotate(180, Qt::XAxis); mat.translate(-back->width()/2,-back->height()/2); if (backTransform) backTransform->setTransform(mat); } QT_END_NAMESPACE #include "qquickflipable.moc"