-
Laszlo Agocs authored
The original fix in change Ief4de360203e55e56f83179075e050f717a12108 worked fine for mouse-based components. However when mixing with components that handle touch too, the event->isAccepted() condition gets problematic: It might be true because the touch was accepted, it does not guarantee the mouse press was accepted. Change-Id: I00bfff2bd700da84f8cc12cf36430ed381ea320b Reviewed-by:Martin Jones <martin.jones@nokia.com>
1f99f873