-
Gunnar Sletta authored
Without the private export on these classes, the private export on the QSGDefaultImageNode and QSGDefaultTextureNode is useless, as the symbols fail to resolve Change-Id: I25a265a7669e5f5015c482aa24fe154c2c9a1062 Reviewed-by:
Alan Alpert <aalpert@blackberry.com>
70cf8ffc
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#ifndef QSGDEFAULTIMAGENODE_P_H
#define QSGDEFAULTIMAGENODE_P_H
#include <private/qsgadaptationlayer_p.h>
#include <QtQuick/qsgtexturematerial.h>
QT_BEGIN_NAMESPACE
class Q_QUICK_PRIVATE_EXPORT QSGSmoothTextureMaterial : public QSGTextureMaterial
{
public:
QSGSmoothTextureMaterial();
void setTexture(QSGTexture *texture);
protected:
virtual QSGMaterialType *type() const;
virtual QSGMaterialShader *createShader() const;
};
class Q_QUICK_PRIVATE_EXPORT QSGDefaultImageNode : public QSGImageNode
{
public:
QSGDefaultImageNode();
virtual void setTargetRect(const QRectF &rect);
virtual void setInnerTargetRect(const QRectF &rect);
virtual void setInnerSourceRect(const QRectF &rect);
virtual void setSubSourceRect(const QRectF &rect);
7172737475767778798081828384858687888990919293949596979899100101102103104105
virtual void setTexture(QSGTexture *t);
virtual void setAntialiasing(bool antialiasing);
virtual void setMirror(bool mirror);
virtual void update();
virtual void setMipmapFiltering(QSGTexture::Filtering filtering);
virtual void setFiltering(QSGTexture::Filtering filtering);
virtual void setHorizontalWrapMode(QSGTexture::WrapMode wrapMode);
virtual void setVerticalWrapMode(QSGTexture::WrapMode wrapMode);
virtual void preprocess();
private:
void updateGeometry();
QRectF m_targetRect;
QRectF m_innerTargetRect;
QRectF m_innerSourceRect;
QRectF m_subSourceRect;
QSGOpaqueTextureMaterial m_material;
QSGTextureMaterial m_materialO;
QSGSmoothTextureMaterial m_smoothMaterial;
uint m_antialiasing : 1;
uint m_mirror : 1;
uint m_dirtyGeometry : 1;
QSGGeometry m_geometry;
};
QT_END_NAMESPACE
#endif