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Laszlo Agocs authored
Checking only for "attribute" is not sufficient: with newer GLSL versions "in" is used. Task-number: QTBUG-39143 Change-Id: Ibdb5940f5aba1485ecaad2e2c4a3aa7150af6d99 Reviewed-by:Gunnar Sletta <gunnar.sletta@jollamobile.com>
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