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Paul Olav Tvete authored
We cannot be sure that the toplevel widget has the correct GL format, and we do not want to force depth and stencil buffers on surfaces that do not need them. Therefore, we have to create an offscreen surface for the FBO. Change-Id: I7dfc3a6f84bf79125f3ab811a204972e95e245a3 Reviewed-by:Laszlo Agocs <laszlo.agocs@digia.com>
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