qv4mm.cpp 17.48 KiB
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#include "qv4engine_p.h"
#include "qv4object_p.h"
#include "qv4objectproto_p.h"
#include "qv4mm_p.h"
#include "qv4qobjectwrapper_p.h"
#include <qqmlengine.h>
#include "PageAllocation.h"
#include "StdLibExtras.h"
#include <QTime>
#include <QVector>
#include <QVector>
#include <QMap>
#include <iostream>
#include <cstdlib>
#include <algorithm>
#include "qv4alloca_p.h"
#include "qv4profiling_p.h"
#ifdef V4_USE_VALGRIND
#include <valgrind/valgrind.h>
#include <valgrind/memcheck.h>
#endif
#if OS(QNX)
#include <sys/storage.h>   // __tls()
#endif
#if USE(PTHREADS) && HAVE(PTHREAD_NP_H)
#include <pthread_np.h>
#endif
QT_BEGIN_NAMESPACE
using namespace QV4;
using namespace WTF;
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struct MemoryManager::Data { bool gcBlocked; bool aggressiveGC; bool gcStats; ExecutionEngine *engine; enum { MaxItemSize = 512 }; Managed *smallItems[MaxItemSize/16]; uint nChunks[MaxItemSize/16]; uint availableItems[MaxItemSize/16]; uint allocCount[MaxItemSize/16]; int totalItems; int totalAlloc; uint maxShift; std::size_t maxChunkSize; struct Chunk { PageAllocation memory; int chunkSize; }; QVector<Chunk> heapChunks; struct LargeItem { LargeItem *next; size_t size; void *data; Managed *managed() { return reinterpret_cast<Managed *>(&data); } }; LargeItem *largeItems; std::size_t totalLargeItemsAllocated; GCDeletable *deletable; // statistics: #ifdef DETAILED_MM_STATS QVector<unsigned> allocSizeCounters; #endif // DETAILED_MM_STATS Data() : gcBlocked(false) , engine(0) , totalItems(0) , totalAlloc(0) , maxShift(6) , maxChunkSize(32*1024) , largeItems(0) , totalLargeItemsAllocated(0) , deletable(0) { memset(smallItems, 0, sizeof(smallItems)); memset(nChunks, 0, sizeof(nChunks)); memset(availableItems, 0, sizeof(availableItems)); memset(allocCount, 0, sizeof(allocCount)); aggressiveGC = !qgetenv("QV4_MM_AGGRESSIVE_GC").isEmpty(); gcStats = !qgetenv("QV4_MM_STATS").isEmpty(); QByteArray overrideMaxShift = qgetenv("QV4_MM_MAXBLOCK_SHIFT"); bool ok; uint override = overrideMaxShift.toUInt(&ok); if (ok && override <= 11 && override > 0) maxShift = override; QByteArray maxChunkString = qgetenv("QV4_MM_MAX_CHUNK_SIZE");
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std::size_t tmpMaxChunkSize = maxChunkString.toUInt(&ok); if (ok) maxChunkSize = tmpMaxChunkSize; } ~Data() { for (QVector<Chunk>::iterator i = heapChunks.begin(), ei = heapChunks.end(); i != ei; ++i) { Q_V4_PROFILE_DEALLOC(engine, 0, i->memory.size(), Profiling::HeapPage); i->memory.deallocate(); } } }; namespace QV4 { bool operator<(const MemoryManager::Data::Chunk &a, const MemoryManager::Data::Chunk &b) { return a.memory.base() < b.memory.base(); } } // namespace QV4 MemoryManager::MemoryManager() : m_d(new Data) , m_persistentValues(0) , m_weakValues(0) { #ifdef V4_USE_VALGRIND VALGRIND_CREATE_MEMPOOL(this, 0, true); #endif } Managed *MemoryManager::allocData(std::size_t size) { if (m_d->aggressiveGC) runGC(); #ifdef DETAILED_MM_STATS willAllocate(size); #endif // DETAILED_MM_STATS Q_ASSERT(size >= 16); Q_ASSERT(size % 16 == 0); size_t pos = size >> 4; // doesn't fit into a small bucket if (size >= MemoryManager::Data::MaxItemSize) { if (m_d->totalLargeItemsAllocated > 8 * 1024 * 1024) runGC(); // we use malloc for this MemoryManager::Data::LargeItem *item = static_cast<MemoryManager::Data::LargeItem *>( malloc(Q_V4_PROFILE_ALLOC(m_d->engine, size + sizeof(MemoryManager::Data::LargeItem), Profiling::LargeItem))); memset(item, 0, size + sizeof(MemoryManager::Data::LargeItem)); item->next = m_d->largeItems; item->size = size; m_d->largeItems = item; m_d->totalLargeItemsAllocated += size; return item->managed(); } Managed *m = m_d->smallItems[pos]; if (m) goto found; // try to free up space, otherwise allocate if (m_d->allocCount[pos] > (m_d->availableItems[pos] >> 1) && m_d->totalAlloc > (m_d->totalItems >> 1) && !m_d->aggressiveGC) {
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runGC(); m = m_d->smallItems[pos]; if (m) goto found; } // no free item available, allocate a new chunk { // allocate larger chunks at a time to avoid excessive GC, but cap at maximum chunk size (2MB by default) uint shift = ++m_d->nChunks[pos]; if (shift > m_d->maxShift) shift = m_d->maxShift; std::size_t allocSize = m_d->maxChunkSize*(size_t(1) << shift); allocSize = roundUpToMultipleOf(WTF::pageSize(), allocSize); Data::Chunk allocation; allocation.memory = PageAllocation::allocate( Q_V4_PROFILE_ALLOC(m_d->engine, allocSize, Profiling::HeapPage), OSAllocator::JSGCHeapPages); allocation.chunkSize = int(size); m_d->heapChunks.append(allocation); std::sort(m_d->heapChunks.begin(), m_d->heapChunks.end()); char *chunk = (char *)allocation.memory.base(); char *end = chunk + allocation.memory.size() - size; Managed **last = &m_d->smallItems[pos]; while (chunk <= end) { Managed *o = reinterpret_cast<Managed *>(chunk); *last = o; last = o->nextFreeRef(); chunk += size; } *last = 0; m = m_d->smallItems[pos]; const size_t increase = allocation.memory.size()/size - 1; m_d->availableItems[pos] += uint(increase); m_d->totalItems += int(increase); #ifdef V4_USE_VALGRIND VALGRIND_MAKE_MEM_NOACCESS(allocation.memory, allocation.chunkSize); #endif } found: #ifdef V4_USE_VALGRIND VALGRIND_MEMPOOL_ALLOC(this, m, size); #endif Q_V4_PROFILE_ALLOC(m_d->engine, size, Profiling::SmallItem); ++m_d->allocCount[pos]; ++m_d->totalAlloc; m_d->smallItems[pos] = m->nextFree(); return m; } static void drainMarkStack(QV4::ExecutionEngine *engine, Value *markBase) { while (engine->jsStackTop > markBase) { Managed *m = engine->popForGC(); Q_ASSERT (m->internalClass()->vtable->markObjects); m->internalClass()->vtable->markObjects(m, engine); } } void MemoryManager::mark() { Value *markBase = m_d->engine->jsStackTop; m_d->engine->markObjects(); PersistentValuePrivate *persistent = m_persistentValues; while (persistent) {
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if (!persistent->refcount) { PersistentValuePrivate *n = persistent->next; persistent->removeFromList(); delete persistent; persistent = n; continue; } persistent->value.mark(m_d->engine); persistent = persistent->next; if (m_d->engine->jsStackTop >= m_d->engine->jsStackLimit) drainMarkStack(m_d->engine, markBase); } collectFromJSStack(); // Preserve QObject ownership rules within JavaScript: A parent with c++ ownership // keeps all of its children alive in JavaScript. // Do this _after_ collectFromStack to ensure that processing the weak // managed objects in the loop down there doesn't make then end up as leftovers // on the stack and thus always get collected. for (PersistentValuePrivate *weak = m_weakValues; weak; weak = weak->next) { if (!weak->refcount) continue; Returned<QObjectWrapper> *qobjectWrapper = weak->value.as<QObjectWrapper>(); if (!qobjectWrapper) continue; QObject *qobject = qobjectWrapper->getPointer()->object(); if (!qobject) continue; bool keepAlive = QQmlData::keepAliveDuringGarbageCollection(qobject); if (!keepAlive) { if (QObject *parent = qobject->parent()) { while (parent->parent()) parent = parent->parent(); keepAlive = QQmlData::keepAliveDuringGarbageCollection(parent); } } if (keepAlive) qobjectWrapper->getPointer()->mark(m_d->engine); if (m_d->engine->jsStackTop >= m_d->engine->jsStackLimit) drainMarkStack(m_d->engine, markBase); } drainMarkStack(m_d->engine, markBase); } void MemoryManager::sweep(bool lastSweep) { PersistentValuePrivate *weak = m_weakValues; while (weak) { if (!weak->refcount) { PersistentValuePrivate *n = weak->next; weak->removeFromList(); delete weak; weak = n; continue; } if (Managed *m = weak->value.asManaged()) { if (!m->markBit()) { weak->value = Primitive::undefinedValue(); PersistentValuePrivate *n = weak->next; weak->removeFromList(); weak = n; continue;
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} } weak = weak->next; } if (MultiplyWrappedQObjectMap *multiplyWrappedQObjects = m_d->engine->m_multiplyWrappedQObjects) { for (MultiplyWrappedQObjectMap::Iterator it = multiplyWrappedQObjects->begin(); it != multiplyWrappedQObjects->end();) { if (!it.value()->markBit()) it = multiplyWrappedQObjects->erase(it); else ++it; } } for (QVector<Data::Chunk>::iterator i = m_d->heapChunks.begin(), ei = m_d->heapChunks.end(); i != ei; ++i) sweep(reinterpret_cast<char*>(i->memory.base()), i->memory.size(), i->chunkSize); Data::LargeItem *i = m_d->largeItems; Data::LargeItem **last = &m_d->largeItems; while (i) { Managed *m = i->managed(); Q_ASSERT(m->inUse()); if (m->markBit()) { m->d()->markBit = 0; last = &i->next; i = i->next; continue; } if (m->internalClass()->vtable->destroy) m->internalClass()->vtable->destroy(m); *last = i->next; free(Q_V4_PROFILE_DEALLOC(m_d->engine, i, i->size + sizeof(Data::LargeItem), Profiling::LargeItem)); i = *last; } GCDeletable *deletable = m_d->deletable; m_d->deletable = 0; while (deletable) { GCDeletable *next = deletable->next; deletable->lastCall = lastSweep; delete deletable; deletable = next; } } void MemoryManager::sweep(char *chunkStart, std::size_t chunkSize, size_t size) { // qDebug("chunkStart @ %p, size=%x, pos=%x (%x)", chunkStart, size, size>>4, m_d->smallItems[size >> 4]); Managed **f = &m_d->smallItems[size >> 4]; #ifdef V4_USE_VALGRIND VALGRIND_DISABLE_ERROR_REPORTING; #endif for (char *chunk = chunkStart, *chunkEnd = chunk + chunkSize - size; chunk <= chunkEnd; chunk += size) { Managed *m = reinterpret_cast<Managed *>(chunk); // qDebug("chunk @ %p, size = %lu, in use: %s, mark bit: %s", // chunk, m->size, (m->inUse ? "yes" : "no"), (m->markBit ? "true" : "false")); Q_ASSERT((qintptr) chunk % 16 == 0); if (m->inUse()) { if (m->markBit()) { m->d()->markBit = 0; } else { // qDebug() << "-- collecting it." << m << *f << m->nextFree(); #ifdef V4_USE_VALGRIND VALGRIND_ENABLE_ERROR_REPORTING; #endif
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if (m->internalClass()->vtable->destroy) m->internalClass()->vtable->destroy(m); memset(m, 0, size); m->setNextFree(*f); #ifdef V4_USE_VALGRIND VALGRIND_DISABLE_ERROR_REPORTING; VALGRIND_MEMPOOL_FREE(this, m); #endif Q_V4_PROFILE_DEALLOC(m_d->engine, m, size, Profiling::SmallItem); *f = m; } } } #ifdef V4_USE_VALGRIND VALGRIND_ENABLE_ERROR_REPORTING; #endif } bool MemoryManager::isGCBlocked() const { return m_d->gcBlocked; } void MemoryManager::setGCBlocked(bool blockGC) { m_d->gcBlocked = blockGC; } void MemoryManager::runGC() { if (m_d->gcBlocked) { // qDebug() << "Not running GC."; return; } if (!m_d->gcStats) { mark(); sweep(); } else { int totalMem = getAllocatedMem(); QTime t; t.start(); mark(); int markTime = t.elapsed(); t.restart(); int usedBefore = getUsedMem(); sweep(); int usedAfter = getUsedMem(); int sweepTime = t.elapsed(); qDebug() << "========== GC =========="; qDebug() << "Marked object in" << markTime << "ms."; qDebug() << "Sweeped object in" << sweepTime << "ms."; qDebug() << "Allocated" << totalMem << "bytes in" << m_d->heapChunks.size() << "chunks."; qDebug() << "Used memory before GC:" << usedBefore; qDebug() << "Used memory after GC:" << usedAfter; qDebug() << "Freed up bytes:" << (usedBefore - usedAfter); qDebug() << "======== End GC ========"; } memset(m_d->allocCount, 0, sizeof(m_d->allocCount)); m_d->totalAlloc = 0; m_d->totalLargeItemsAllocated = 0; } size_t MemoryManager::getUsedMem() const { size_t usedMem = 0;
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for (QVector<Data::Chunk>::const_iterator i = m_d->heapChunks.begin(), ei = m_d->heapChunks.end(); i != ei; ++i) { char *chunkStart = reinterpret_cast<char *>(i->memory.base()); char *chunkEnd = chunkStart + i->memory.size() - i->chunkSize; for (char *chunk = chunkStart; chunk <= chunkEnd; chunk += i->chunkSize) { Managed *m = reinterpret_cast<Managed *>(chunk); Q_ASSERT((qintptr) chunk % 16 == 0); if (m->inUse()) usedMem += i->chunkSize; } } return usedMem; } size_t MemoryManager::getAllocatedMem() const { size_t total = 0; for (int i = 0; i < m_d->heapChunks.size(); ++i) total += m_d->heapChunks.at(i).memory.size(); return total; } size_t MemoryManager::getLargeItemsMem() const { size_t total = 0; for (const Data::LargeItem *i = m_d->largeItems; i != 0; i = i->next) total += i->size; return total; } MemoryManager::~MemoryManager() { PersistentValuePrivate *persistent = m_persistentValues; while (persistent) { PersistentValuePrivate *n = persistent->next; persistent->value = Primitive::undefinedValue(); persistent->engine = 0; persistent->prev = 0; persistent->next = 0; persistent = n; } sweep(/*lastSweep*/true); #ifdef V4_USE_VALGRIND VALGRIND_DESTROY_MEMPOOL(this); #endif } void MemoryManager::setExecutionEngine(ExecutionEngine *engine) { m_d->engine = engine; } void MemoryManager::dumpStats() const { #ifdef DETAILED_MM_STATS std::cerr << "=================" << std::endl; std::cerr << "Allocation stats:" << std::endl; std::cerr << "Requests for each chunk size:" << std::endl; for (int i = 0; i < m_d->allocSizeCounters.size(); ++i) { if (unsigned count = m_d->allocSizeCounters[i]) { std::cerr << "\t" << (i << 4) << " bytes chunks: " << count << std::endl; } } #endif // DETAILED_MM_STATS } void MemoryManager::registerDeletable(GCDeletable *d) { d->next = m_d->deletable; m_d->deletable = d;
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} #ifdef DETAILED_MM_STATS void MemoryManager::willAllocate(std::size_t size) { unsigned alignedSize = (size + 15) >> 4; QVector<unsigned> &counters = m_d->allocSizeCounters; if ((unsigned) counters.size() < alignedSize + 1) counters.resize(alignedSize + 1); counters[alignedSize]++; } #endif // DETAILED_MM_STATS void MemoryManager::collectFromJSStack() const { Value *v = m_d->engine->jsStackBase; Value *top = m_d->engine->jsStackTop; while (v < top) { Managed *m = v->asManaged(); if (m && m->inUse()) // Skip pointers to already freed objects, they are bogus as well m->mark(m_d->engine); ++v; } } QT_END_NAMESPACE