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Lars Knoll authored
The prototype is actually the same for most objects. By moving it into the internal class, we can save 8 bytes per object, as well as allowing for some future optimizations. Also fix a bug in the implementation of the Error prototype objects. Change-Id: I4d4b641055f644a9b088f27be34bfdb0446279b7 Reviewed-by:Simon Hausmann <simon.hausmann@digia.com>
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