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Eskil Abrahamsen Blomfeldt authored
The font caches can only be used from a single thread at a time. QFontEngineFT for instance, uses a global static thread storage which is accessed on releasing and creating engines, and this causes a crash if the font engine is created on one thread and released on another. We use the updatePolish() function to make sure the caches are empty before entering updatePaintNode(), and then we invalidate the cache again after updatePaintNode() is done. [ChangeLog][Text] Fixed uncommon crash in text nodes. Change-Id: I01dbc2ed58aeebd03d77a157c700330334bdb385 Task-number: QTBUG-38800 Reviewed-by:
Konstantin Ritt <ritt.ks@gmail.com>
dd08a22a