Commit 22a5c42b authored by Glenn Watson's avatar Glenn Watson Committed by Qt by Nokia
Browse files

Fix material compare for distance field glyph nodes.


The compare function did not take into account the GL texture ID
when comparing materials. This could result in a renderer
merging glyph nodes into a single batch incorrectly.

Change-Id: Ib62c43f93fb1bbbc231197323dced4254ffa12aa
Reviewed-by: default avatarGunnar Sletta <gunnar.sletta@nokia.com>
parent ae4c3c14
Showing with 5 additions and 1 deletion
Supports Markdown
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment