Fix tile rendering bug for context2d
aboutToDraw() should be called before checking the painter device,
if no device, aboutToDraw() will create a new one.
Also just release the FBO when delete tile, not need to release the fbo
after each draw.
Change-Id: Ida5954f1c65f25f0ce273f732c1608ed49bc148c
Reviewed-by:
Michael Brasser <michael.brasser@nokia.com>
Showing
Please register or sign in to comment