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Use use touch events to generate mouse events in Quick canvas.
Allowing the canvas to deal with mouse event emulation provides
a couple of advantages: 1. touches outside a reactive area can
be ignored, allowing a touch within a reactive area to become
the "mouse touch". 2. we can extend the mouse events with
data available in touch events for use within the quick elements;
specifically velocity in this case.
Change-Id: Id9df397f1a3a03dbda2ef5dcf6189e7eb3377356
Reviewed-by:
Michael Brasser <michael.brasser@nokia.com>
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