Introduce QSGMaterial::CustomCompileStep
Nobody reimplements the virtual QSGMaterialShader::compile()
function, so we disable that code path and make it opt-in for
compatibility.
We do this, because opens up for that the renderer can do something
different, including changing the source code to allow for better
optimization.
Change-Id: Ia72f9eda7d6428e26878158ab03349f753a35c66
Reviewed-by:
Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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