Fix remote image loading for AnimatedSprite
The Sprite generated behind the scenes had no QmlEngine associated, and
the engine is needed by QQuickPixmap for async loading.
Task-number: QTBUG-28086
Change-Id: Ibf3b03c54b339fe8f44201dc6fcb507e5274bbec
Reviewed-by:
Gunnar Sletta <gunnar.sletta@digia.com>
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