- 14 May, 2013 - 1 commit
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Gunnar Sletta authored
It seems we were hitting the bool operator rather than the pointer values so all text materials, regardless of size or style would return equal. Change-Id: I8773e5aa965035f6737920747c2cf073929ff799 Reviewed-by:
Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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- 16 Apr, 2013 - 1 commit
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Yoann Lopes authored
Change-Id: I3effd31849b21a9497fadfb22c959562bff7951b Reviewed-by:
Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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- 05 Apr, 2013 - 1 commit
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Yoann Lopes authored
Used when Text has renderType: Text.NativeRendering. Task-number: QTBUG-27867 Change-Id: Id1262ef49e26229c86ebd2533b9f6de638bc75cb Reviewed-by:
Gunnar Sletta <gunnar.sletta@digia.com>
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- 12 Mar, 2013 - 1 commit
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Yoann Lopes authored
Change-Id: I76922074c02c368f8a8a6998c478a33537e9a6e8 Reviewed-by:
Gunnar Sletta <gunnar.sletta@digia.com>
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- 07 Mar, 2013 - 1 commit
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Eskil Abrahamsen Blomfeldt authored
To get accurate sampling of the native text rendering, we use nearest filtering. This, however, does not work well when we're sampling in the middle of pixels and the result is that with text which is positioned at 0.5 offsets, we will sample the wrong pixels and get artifacts from this. The main use case for native rendered text is unrotated and unscaled text, so we fix this use case by pixel-aligning the translation factor. Done-with: Samuel Task-number: QTBUG-30022 Change-Id: I6911196d6ff491dca3b329c42da1c6dd7263cff0 Reviewed-by:
Gunnar Sletta <gunnar.sletta@digia.com>
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- 10 Jan, 2013 - 1 commit
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Sergio Ahumada authored
Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76 Reviewed-by:
Akseli Salovaara <akseli.salovaara@digia.com> Reviewed-by:
Sergio Ahumada <sergio.ahumada@digia.com>
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- 23 Sep, 2012 - 1 commit
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Iikka Eklund authored
Change copyrights and license headers from Nokia to Digia Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c Reviewed-by:
Lars Knoll <lars.knoll@digia.com>
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- 21 Aug, 2012 - 1 commit
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Sean Harmer authored
OS X 10.6 does not support the GL_ARB_framebuffer_sRGB extension. Change-Id: Ifea8eaf3ffca6242d908538afeb983131a113c73 Reviewed-by:
Lars Knoll <lars.knoll@nokia.com>
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- 16 Aug, 2012 - 1 commit
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Sean Harmer authored
This change is needed to allow qtdeclarative to build with change https://codereview.qt-project.org/#change,28334 as OpenGL ES 2 and the EXT_sRGB do not define the symbol GL_FRAMEBUFFER_SRGB. Also use symbols defined by OES extensions where needed. The #defines will be removed in a follow-up commit once 28334 has been merged. Change-Id: I1c4e5297c29ecf723463da7fbfe353628c4c35ef Reviewed-by:
Gunnar Sletta <gunnar.sletta@nokia.com>
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- 10 Jul, 2012 - 1 commit
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Eskil Abrahamsen Blomfeldt authored
For old-style (desktop components) apps using QML 2 on regular density displays, distance field text will look out of place. We introduce an option to use the native rasterizer instead if you would rather have native look and feel than scalable text items. Change-Id: Idb38e3c89f2deab9ae1963357c6c5fb235ddeab8 Reviewed-by:
Jiang Jiang <jiang.jiang@nokia.com>
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- 05 Jul, 2012 - 1 commit
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Jiang Jiang authored
Like we did in raster paint engine to make sure glyphs are positioned correctly. Change-Id: I1327b8727bd2b5085dfb2edc11b4d049403a2fb5 Reviewed-by:
Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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- 24 Feb, 2012 - 1 commit
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Matthew Vogt authored
Symbols beginning with QDeclarative are already exported by the quick1 module. Users can apply the bin/rename-qtdeclarative-symbols.sh script to modify client code using the previous names of the renamed symbols. Task-number: QTBUG-23737 Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66 Reviewed-by:
Martin Jones <martin.jones@nokia.com>
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- 30 Jan, 2012 - 1 commit
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Jason McDonald authored
As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: If39bd256b0fa85eba17ea30f8ab87ea27d758908 Reviewed-by:
Rohan McGovern <rohan.mcgovern@nokia.com>
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- 24 Jan, 2012 - 1 commit
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Jiang Jiang authored
glyphMargin() has been moved from QTextureGlyphCache to QFontEngine in qtbase. Update private API usage for that. Change-Id: Ia74c1387eaad4cb961ca0fe36905254edb351258 Reviewed-by:
Lars Knoll <lars.knoll@nokia.com>
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- 23 Jan, 2012 - 1 commit
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Jason McDonald authored
Replace Nokia contact email address with Qt Project website. Change-Id: I6a730abc0c396fb545a48b2d6938abedac2e3f1c Reviewed-by:
Rohan McGovern <rohan.mcgovern@nokia.com> Reviewed-by:
Alan Alpert <alan.alpert@nokia.com>
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- 17 Jan, 2012 - 1 commit
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Jason McDonald authored
Update copyright headers from before 2011, and a couple of new ones that were merged after the previous change to copyright headers. Change-Id: Ia76e08e2734afa4ef3f1207dbcda5ff3bc81b366 Reviewed-by:
Rohan McGovern <rohan.mcgovern@nokia.com>
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- 02 Dec, 2011 - 1 commit
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Kent Hansen authored
This change moves the QtQuick 2 types and C++ API (including SceneGraph) to a new module (AKA library), QtQuick. 99% of this change is moving files from src/declarative to src/quick, and from tests/auto/declarative to tests/auto/qtquick2. The loading of QtQuick 2 ("import QtQuick 2.0") is now delegated to a plugin, src/imports/qtquick2, just like it's done for QtQuick 1. All tools, examples, and tests that use QtQuick C++ API have gotten "QT += quick" or "QT += quick-private" added to their .pro file. A few additional internal QtDeclarative classes had to be exported (via Q_DECLARATIVE_PRIVATE_EXPORT) since they're needed by the QtQuick 2 implementation. The old header locations (e.g. QtDeclarative/qquickitem.h) will still be supported for some time, but will produce compile-time warnings. (To avoid the QtQuick implementation using the compatibility headers (since QtDeclarative's includepath comes first), a few include statements were modified, e.g. from "#include <qsgnode...
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- 08 Nov, 2011 - 1 commit
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Jiang Jiang authored
Change-Id: Ib08c1bcf33bafcee828169b3ddfa264bd010cfef Reviewed-by:
Friedemann Kleint <Friedemann.Kleint@nokia.com>
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- 24 Oct, 2011 - 1 commit
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Samuel Rødal authored
ES 1.0 didn't have glTexParameteri, which is why we sometimes used glTexParameterf. However, we shouldn't use glTexParameterf because that's treating integer values as floating point, which is not type safe. ES 1.1+ and ES 2.x have glTexParameteri, and we don't really care about supporting ES 1.0 in any case in Qt 5. Change-Id: I12247e4ffc8cb0e18b0ffca5759d4655b5432008 Reviewed-by:
Kim M. Kalland <kim.kalland@nokia.com>
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- 08 Sep, 2011 - 1 commit
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Gunnar Sletta authored
Also support GL_UNSIGNED_INT as index type when supported by GL Change-Id: I0988e102c8a04ce6cd02fb02528204ba810f853a Reviewed-on: http://codereview.qt-project.org/4453 Reviewed-by:
Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by:
Samuel Rødal <samuel.rodal@nokia.com>
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- 30 Aug, 2011 - 1 commit
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Samuel Rødal authored
Change-Id: I9862c736090d902fe328f1e7ad6a9a3b17389f38 Reviewed-on: http://codereview.qt.nokia.com/3865 Reviewed-by:
Gunnar Sletta <gunnar.sletta@nokia.com>
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- 29 Aug, 2011 - 1 commit
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Samuel Rødal authored
Rename QGuiGLContext -> QOpenGLContext, QGL* -> QOpenGL*, etc. Change-Id: I08379029d756e28b20ae141ca30ed801626b513d Reviewed-on: http://codereview.qt.nokia.com/3711 Reviewed-by:
Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by:
Gunnar Sletta <gunnar.sletta@nokia.com>
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- 08 Jul, 2011 - 1 commit
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Jyri Tahtela authored
Replace old license header with correct one. Change-Id: I492ddaaa0227b2c8faf11bdcd6e12e7231a54a10 Reviewed-on: http://codereview.qt.nokia.com/1312 Reviewed-by:
Jyri Tahtela <jyri.tahtela@nokia.com>
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- 11 May, 2011 - 1 commit
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Gunnar Sletta authored
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- 27 Apr, 2011 - 1 commit
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Qt by Nokia authored
Branched from the monolithic repo, Qt qtquick2 branch, at commit a4a585d2ee907746682846ae6e8a48e19deef469
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