- 06 Jun, 2013 - 1 commit
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Alan Alpert authored
Task-number: QTBUG-31539 Change-Id: I527ed10231c112f8f1727fde093f7d661d492fa6 Reviewed-by:
Jerome Pasion <jerome.pasion@digia.com>
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- 10 May, 2013 - 1 commit
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Mitch Curtis authored
Don't compare qreal against int. Change-Id: Ic8970ed0a21a7d5d0f0ffd0ca37ee49b04f38d6c Reviewed-by:
Samuel Rødal <samuel.rodal@digia.com>
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- 03 May, 2013 - 2 commits
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Samuel Rødal authored
Fixed blur being too faint by fixing the weight to correctly match the amount of pixels being sampled based on the blur radius, and by not multiplying and flooring to int inside the sampling loop which leads to excessive rounding down errors. The "half" value in the previous implementation was also wrong due to using integer division instead of floating point division, which caused the blur being slightly offset down and to the right. By not calling scanLine() and constScanline() repeatedly and by only applying the weight once in the single-weight case we can also gain a slight performance improvement. Also, make sure blur radii below 2 don't get floored to 0. Change-Id: Ibe15d0f51c919594b168923485c051d21f8d7822 Reviewed-by:
Mitch Curtis <mitch.curtis@digia.com> Reviewed-by:
Gunnar Sletta <gunnar.sletta@digia.com>
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Frederik Gladhorn authored
The path already has the transform, no need to apply it a second time manually. Task-number: QTBUG-30501 Change-Id: Iedcb2e2f85a1f9eeac8e6264e00536c43bf16ddb Reviewed-by:
Samuel Rødal <samuel.rodal@digia.com>
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- 26 Apr, 2013 - 1 commit
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Samuel Rødal authored
Task-number: QTBUG-30882 Change-Id: I6c941394527bac62c0d2792acf5cf223279babc7 Reviewed-by:
Gunnar Sletta <gunnar.sletta@digia.com>
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- 16 Apr, 2013 - 1 commit
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Gunnar Sletta authored
Change-Id: I5f70ad30b9b1ba6551c9c8c76b87c2f3f2ea8aa9 Reviewed-by:
Alan Alpert (Personal) <416365416c@gmail.com>
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- 11 Mar, 2013 - 1 commit
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Peter Varga authored
The External::Wrap and External::Unwrap functions became deprecated in the mainline V8. Replace them as it is officially proposed. Change-Id: Ieac1da53997da440a909939d86c98f17a124c068 Reviewed-by:
Lars Knoll <lars.knoll@digia.com>
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- 05 Mar, 2013 - 1 commit
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Paul Olav Tvete authored
Change-Id: If829341b0baef7b253a386a195d3b5e4238b8103 Reviewed-by:
Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> Reviewed-by:
Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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- 07 Feb, 2013 - 1 commit
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Samuel Rødal authored
Someone probably figured "since the data is all initialized to 0 to begin with, we can skip 0 values". However, it's possible to temporarily set a value to other than 0 and then back to 0, a fully valid use case that we need to support. Task-number: QTBUG-29065 Change-Id: Ia9f0803743d696ca8b9cca89c666ccba80a3abd0 Reviewed-by:
Paul Olav Tvete <paul.tvete@digia.com> Reviewed-by:
Gunnar Sletta <gunnar.sletta@digia.com>
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- 18 Jan, 2013 - 1 commit
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Gunnar Sletta authored
This change starts using the superior implementation of the scene graph render loop which has been worked on in the scenegraph-playground project for a while. It uses a far more straightforward locking/sync paradigm compared to the existing one and is less deadlock and error prone. It also enables the scene graph thread to run on its own when the GUI thread is blocked, enabling threaded animations. This changes also introduces a naming change inside Qt Quick from "Window Manager" -> "Render Loop" as that fits better to what the code does. Change-Id: I1c2170ee04fcbef79660bd7dae6cace647cdb276 Reviewed-by:
Samuel Rødal <samuel.rodal@digia.com>
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- 14 Jan, 2013 - 1 commit
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Nico Vertriest authored
Task-number: QTBUG-28756 Spurious repetition of the definite article Doc: corrected trailing space issue. Change-Id: I95c1c5773dc4b25dd0a3625343a67975783435fd Reviewed-by:
Geir Vattekar <geir.vattekar@digia.com>
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- 10 Jan, 2013 - 1 commit
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Sergio Ahumada authored
Change-Id: I6c3bd7bebe3d62d1cfd0fa6334544c9db8398c76 Reviewed-by:
Akseli Salovaara <akseli.salovaara@digia.com> Reviewed-by:
Sergio Ahumada <sergio.ahumada@digia.com>
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- 25 Sep, 2012 - 1 commit
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Samuel Rødal authored
Change-Id: Ic1299cd8949c37c6909b8d2ab36e930097335a4d Reviewed-by:
Lars Knoll <lars.knoll@digia.com>
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- 23 Sep, 2012 - 1 commit
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Iikka Eklund authored
Change copyrights and license headers from Nokia to Digia Change-Id: Ie7f5d49ed8235d7a7845ab68f99ad1c220e64d5c Reviewed-by:
Lars Knoll <lars.knoll@digia.com>
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- 27 Aug, 2012 - 1 commit
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Charles Yin authored
Change-Id: I76f21d055696978f2f6936006eea038dd73cce6c Reviewed-by:
Michael Brasser <michael.brasser@nokia.com>
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- 09 Aug, 2012 - 1 commit
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Bea Lam authored
- Fully qualify names in \qml* commands - Remove unnecessary 'void' return types in \qmlmethod commands - Remove unnecessary module and type qualifiers from links - Document Canvas::onImageLoaded() Change-Id: I32d1a7a54c407ae98b60857780f5536c6d52fca2 Reviewed-by:
Yunqiao Yin <charles.yin@nokia.com>
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- 03 Aug, 2012 - 1 commit
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Bea Lam authored
Change-Id: I9e2dac37d18e3ca62e4a92be25e5c2e60ffeba00 Reviewed-by:
Andrew den Exter <andrew.den-exter@nokia.com>
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- 02 Aug, 2012 - 1 commit
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Bea Lam authored
Change-Id: I208c5889be2768673637882e58f43f43ed1f28d9 Reviewed-by:
Yunqiao Yin <charles.yin@nokia.com>
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- 31 Jul, 2012 - 1 commit
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Charles Yin authored
1. Use QQuickContext2DRenderThread for Threaded rendering 2. Make FBO target works with all render strategies 3. Remove some unnessary locks, call texture methods by invoking meta calls 4. Run existing tests with all render targets and strategies (except Cooperative) Change-Id: I0db5c91d848b86bcc1536c30d7a5804b66a817f1 Reviewed-by:
Yunqiao Yin <charles.yin@nokia.com>
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- 30 Jul, 2012 - 1 commit
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Jerome Pasion authored
-To simplify QDoc, \qmlclass is now \qmltype. -'\instantiates <C+++ class>' is for the types that are defined in C++. Change-Id: I29242d33daf7b972d8b86a356b9689638866b950 Reviewed-by:
Laszlo Papp <lpapp@kde.org> Reviewed-by:
Bea Lam <bea.lam@nokia.com> Reviewed-by:
Martin Smith <martin.smith@nokia.com>
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- 17 Jul, 2012 - 2 commits
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Alan Alpert authored
QQuickCanvas is now called QQuickWindow QQuickCanvas::rootItem is now QQuickWindow::contentItem QQuickItem::canvas is now QQuickItem::window QQuickItem::ItemChangeData::canvas is also renamed window QQuickCanvas::grabFrameBuffer is now QQuickWindow::grabWindow The functions related to the color property have dropped the clear from their names. The first three changes have interim compatibility measures in place to ease the transition. Change-Id: Id34e29546a22a74a7ae2ad90ee3a8def6fc541d2 Reviewed-by:
Martin Jones <martin.jones@nokia.com>
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Yann Bodson authored
Change-Id: I179eb828a84af4feb834bac7159d5e1988cc3deb Reviewed-by:
Laszlo Papp <lpapp@kde.org> Reviewed-by:
Alan Alpert <alan.alpert@nokia.com>
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- 06 Jun, 2012 - 1 commit
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Jerome Pasion authored
-created new groups and converted some overviews into group pages -edited type documentation and added \ingroup -articles still need title fixes and link fixes Groups: qtquick-visual-types qtquick-item-graphics qtquick-shaders qtquick-canvas qtquick-text qtquick-text-validator qtquick-interaction qtquick-positioners qtquick-transformations qtquick-states qtquick-animation-define qtquick-animation-properties qtquick-animation-control qtquick-animation-modifiers qtquick-images-sprites qtquick-images qtquick-models qtquick-containers qtquick-views qtquick-paths qtquick-utility Task: QTBUG-25685 Change-Id: I81d4df3320bf5daad5cabb5e42408013fb24f464 Reviewed-by:
Bea Lam <bea.lam@nokia.com> Reviewed-by:
Alan Alpert <alan.alpert@nokia.com>
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- 05 Jun, 2012 - 1 commit
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Charles Yin authored
1. QQuickPixmap now only store textures instead of QImage data, however context2d still need to access the QImage in some places, so cache the loaded images to avoid the expensive GL readback operations. 2. Use texture directly if the render target is FBO. Change-Id: I6228011e5698fa00f2e3420a3a4a305995b8a238 Reviewed-by:
Yunqiao Yin <charles.yin@nokia.com>
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- 31 May, 2012 - 1 commit
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Charles Yin authored
1. Create a new gl context if the scenegraph render thread is different with context2d render thread 2. Expose the gl context and window surface from context2d 3. Get the right current gl context before painting Change-Id: I5e252a8142d760442f9dfb53ed8a8ce289379af9 Reviewed-by:
Glenn Watson <glenn.watson@nokia.com>
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- 29 May, 2012 - 3 commits
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Charles Yin authored
Change-Id: Id00122fc018cc57f9985163bcdda5d1e036e46d5 Reviewed-by:
Michael Brasser <michael.brasser@nokia.com>
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Charles Yin authored
Change-Id: Ia084c34ec8f897bdc4a4e4f89f74e6c3dca6c026 Reviewed-by:
Michael Brasser <michael.brasser@nokia.com>
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Charles Yin authored
Change-Id: I51e75ed17fd3f12e9ba1bb7777b9f611b06b5d1d Reviewed-by:
Michael Brasser <michael.brasser@nokia.com>
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- 24 May, 2012 - 1 commit
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Nico Vertriest authored
-modified \brief -checked QML modules -added qml directory to the qdocconf file -added particles directory to the qdocconf file Change-Id: I589e32d3106cda37c7fa4d55a941afd9876fc2b2 Reviewed-by:
Geir Vattekar <geir.vattekar@nokia.com>
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- 14 May, 2012 - 1 commit
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Friedemann Kleint authored
- Fix warnings about truncation from size_t to int (MSVC 2010, 64bit). - Remove single character strings. Change-Id: Iaf4406e4e04d55d2d8b762f3433269868842a6f9 Reviewed-by:
Roberto Raggi <roberto.raggi@nokia.com>
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- 10 May, 2012 - 1 commit
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Marius Storm-Olsen authored
Ensure comma between elements (16 missing), single space and curly- braces around title elements, etc. Change-Id: I74e5a42e4a7054265c5c8445f8d2e2e6f46d0cf9 Reviewed-by:
Casper van Donderen <casper.vandonderen@nokia.com>
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- 04 May, 2012 - 1 commit
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Charles Yin authored
Qt::MiterJoin has different behavior with HTML5 context2d spec, fortunately Qt::SvgMiterJoin is the right one. Change-Id: Ice50c6f92b244a4d39f984510f76146682b02f07 Reviewed-by:
Michael Brasser <michael.brasser@nokia.com>
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- 03 Apr, 2012 - 1 commit
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Thiago Macieira authored
Don't assume it's HSL just because it isn't RGB. This error was found by GCC's set-but-unused warning. Change-Id: Ie22e1509892163fccb3868fe8ff7091dc7bf5091 Reviewed-by:
Yunqiao Yin <charles.yin@nokia.com>
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- 30 Mar, 2012 - 1 commit
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Charles Yin authored
After calling transform related methods, the current path should be transformed with the same method but in reversal mode. So that during painting, the painter will apply the CTM to this path again, otherwise path will be transformed twice. Change-Id: I7e12bdff82dabb408f47152ba07b608872d4093f Task-number: QTBUG-24988 Reviewed-by:
Michael Brasser <michael.brasser@nokia.com>
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- 20 Mar, 2012 - 1 commit
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Tobias Koenig authored
Change-Id: I5e01cad23066a645c1434ce1463d370733f53e4f Reviewed-by:
Alan Alpert <alan.alpert@nokia.com>
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- 13 Mar, 2012 - 1 commit
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Casper van Donderen authored
QDoc now has support for Doxygen style commands for italics, bold and list items. This change applies that change in QDoc to the actual documentation. Task-number: QTBUG-24578 Change-Id: I62d203f21df63a95ee236e578b10418fd9680707 Reviewed-by:
Jerome Pasion <jerome.pasion@nokia.com>
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- 06 Mar, 2012 - 1 commit
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Justin McPherson authored
- Remove sync() - not necessary - Queue buffer before flush Change-Id: If7dea8e56a612d241c67a82eae265febc45059a8 Reviewed-by:
Yunqiao Yin <charles.yin@nokia.com>
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- 24 Feb, 2012 - 1 commit
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Matthew Vogt authored
Symbols beginning with QDeclarative are already exported by the quick1 module. Users can apply the bin/rename-qtdeclarative-symbols.sh script to modify client code using the previous names of the renamed symbols. Task-number: QTBUG-23737 Change-Id: Ifaa482663767634931e8711a8e9bf6e404859e66 Reviewed-by:
Martin Jones <martin.jones@nokia.com>
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- 13 Feb, 2012 - 1 commit
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Charles Yin authored
They are not standard context 2d APIs, and now the same effects can be implemented by the ShaderEffect/QtGraphicEffects as well, so remove them from canvas 2d to reduce the duplicated features. Change-Id: If77ea6794e839a59927a313702aeea2282384844 Reviewed-by:
Michael Brasser <michael.brasser@nokia.com>
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- 10 Feb, 2012 - 1 commit
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Justin McPherson authored
Refactor Canvas rendering paths to enable different drawing contexts. Change-Id: If0e00a14baa673fca6b999a787b4e89885bb1e51 Reviewed-by:
Yunqiao Yin <charles.yin@nokia.com>
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