Gunnar Sletta
authored
This opens up for the scene graph adaptation only storing textures which
effectively halves the memory usage for textures and images.
Change-Id: I3452a15844ceeb4fc3a465865f99ee16e3e05607
Reviewed-by:
Aaron Kennedy <aaron.kennedy@nokia.com>
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bin | ||
doc | ||
examples | ||
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src | ||
tests | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.tag | ||
qtdeclarative.pro | ||
sync.profile |