user avatar
Fixed calculation of normal maps in DDS
Ivan Komissarov authored
This fix changes range of values for Z coordinate to 0..255
instead of 127.5..255 for ATI2 textures

Change-Id: I53e7243c913483043599442ce13e42b07ee22ce6
Reviewed-by: default avatarFriedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: default avatarKonstantin Ritt <ritt.ks@gmail.com>
405bfa87