• Christian Strømme's avatar
    OpenSL ES: improve buffer logic · e92bcbfa
    Christian Strømme authored
    
    Don't use relaxed load and stores, we need to be stricter to avoid
    problems with high frequency re-fills of the buffer. If we don't enforce
    ordering we might end-up spending more time trying to acquire an open
    slot in the buffer. Updating processes bytes is also moved off the
    "OpenSL" thread.
    
    Added some comments for improved readability.
    
    Change-Id: Ie27965fc6bf4b8394081ae6419f4933522ada98e
    Reviewed-by: default avatarYoann Lopes <yoann.lopes@theqtcompany.com>
    e92bcbfa
md5_utils.h 1.33 KiB
/*
 * This is the header file for the MD5 message-digest algorithm.
 * The algorithm is due to Ron Rivest.  This code was
 * written by Colin Plumb in 1993, no copyright is claimed.
 * This code is in the public domain; do with it what you wish.
 * Equivalent code is available from RSA Data Security, Inc.
 * This code has been tested against that, and is equivalent,
 * except that you don't need to include two pages of legalese
 * with every copy.
 * To compute the message digest of a chunk of bytes, declare an
 * MD5Context structure, pass it to MD5Init, call MD5Update as
 * needed on buffers full of bytes, and then call MD5Final, which
 * will fill a supplied 16-byte array with the digest.
 * Changed so as no longer to depend on Colin Plumb's `usual.h'
 * header definitions
 *  - Ian Jackson <ian@chiark.greenend.org.uk>.
 * Still in the public domain.
#ifndef MD5_H
#define MD5_H
#define md5byte unsigned char
#define UWORD32 unsigned int
typedef struct MD5Context MD5Context;
struct MD5Context
    UWORD32 buf[4];
    UWORD32 bytes[2];
    UWORD32 in[16];
void MD5Init(struct MD5Context *context);
void MD5Update(struct MD5Context *context, md5byte const *buf, unsigned len);
void MD5Final(unsigned char digest[16], struct MD5Context *context);
void MD5Transform(UWORD32 buf[4], UWORD32 const in[16]);
#endif /* !MD5_H */