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Christian Strømme authored
We where very strict about tearing down the audio device. While this is a good strategy to avoid unnecessary resource usage, it also causes excessive re-allocations, e.g., when transiting from start to stop and back again. This can increase latency, especially in case where a short clip is re-played at a high frequency. This change also decrease the chance of the player ending up in some unknown state where it drops audio clips without any warning. Task-number: QTBUG-40864 Change-Id: I1afad4af0622983f0f0c221d91cf794585d8cad2 Reviewed-by:
Yoann Lopes <yoann.lopes@digia.com>
65d44edd
qopenslesaudiooutput.h 4.77 KiB
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#ifndef QOPENSLESAUDIOOUTPUT_H
#define QOPENSLESAUDIOOUTPUT_H
#include <qaudiosystem.h>
#include <SLES/OpenSLES.h>
#include <qbytearray.h>
#include <qmap.h>
#include <QTime>
QT_BEGIN_NAMESPACE
class QOpenSLESAudioOutput : public QAbstractAudioOutput
{
Q_OBJECT
public:
QOpenSLESAudioOutput(const QByteArray &device);
~QOpenSLESAudioOutput();
void start(QIODevice *device) Q_DECL_OVERRIDE;
QIODevice *start() Q_DECL_OVERRIDE;
void stop() Q_DECL_OVERRIDE;
void reset() Q_DECL_OVERRIDE;
void suspend() Q_DECL_OVERRIDE;
void resume() Q_DECL_OVERRIDE;
int bytesFree() const Q_DECL_OVERRIDE;
int periodSize() const Q_DECL_OVERRIDE;
void setBufferSize(int value) Q_DECL_OVERRIDE;
int bufferSize() const Q_DECL_OVERRIDE;
void setNotifyInterval(int milliSeconds) Q_DECL_OVERRIDE;
int notifyInterval() const Q_DECL_OVERRIDE;
qint64 processedUSecs() const Q_DECL_OVERRIDE;
qint64 elapsedUSecs() const Q_DECL_OVERRIDE;
QAudio::Error error() const Q_DECL_OVERRIDE;
QAudio::State state() const Q_DECL_OVERRIDE;
void setFormat(const QAudioFormat &format) Q_DECL_OVERRIDE;
QAudioFormat format() const Q_DECL_OVERRIDE;
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void setVolume(qreal volume) Q_DECL_OVERRIDE;
qreal volume() const Q_DECL_OVERRIDE;
void setCategory(const QString &category) Q_DECL_OVERRIDE;
QString category() const Q_DECL_OVERRIDE;
private:
friend class SLIODevicePrivate;
Q_INVOKABLE void onEOSEvent();
void bufferAvailable(quint32 count, quint32 playIndex);
static void playCallback(SLPlayItf playItf, void *ctx, SLuint32 event);
static void bufferQueueCallback(SLBufferQueueItf bufferQueue, void *ctx);
bool preparePlayer();
void destroyPlayer();
void stopPlayer();
void startPlayer();
qint64 writeData(const char *data, qint64 len);
void setState(QAudio::State state);
void setError(QAudio::Error error);
SLmillibel adjustVolume(qreal vol);
QByteArray m_deviceName;
QAudio::State m_state;
QAudio::Error m_error;
SLObjectItf m_outputMixObject;
SLObjectItf m_playerObject;
SLPlayItf m_playItf;
SLVolumeItf m_volumeItf;
SLBufferQueueItf m_bufferQueueItf;
QIODevice *m_audioSource;
char *m_buffers;
qreal m_volume;
bool m_pullMode;
int m_nextBuffer;
int m_bufferSize;
int m_notifyInterval;
int m_periodSize;
qint64 m_elapsedTime;
qint64 m_processedBytes;
QAtomicInt m_availableBuffers;
SLuint32 m_eventMask;
bool m_startRequiresInit;
qint32 m_streamType;
QTime m_clockStamp;
QAudioFormat m_format;
QString m_category;
static QMap<QString, qint32> m_categories;
};
class SLIODevicePrivate : public QIODevice
{
Q_OBJECT
public:
inline SLIODevicePrivate(QOpenSLESAudioOutput *audio) : m_audioDevice(audio) {}
inline ~SLIODevicePrivate() Q_DECL_OVERRIDE {}
protected:
inline qint64 readData(char *, qint64) Q_DECL_OVERRIDE { return 0; }
inline qint64 writeData(const char *data, qint64 len) Q_DECL_OVERRIDE;
private:
QOpenSLESAudioOutput *m_audioDevice;
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};
qint64 SLIODevicePrivate::writeData(const char *data, qint64 len)
{
Q_ASSERT(m_audioDevice);
return m_audioDevice->writeData(data, len);
}
QT_END_NAMESPACE
#endif // QOPENSLESAUDIOOUTPUT_H