qopenslesaudiooutput.cpp 19.39 KiB
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#include "qopenslesaudiooutput.h"
#include "qopenslesengine.h"
#include <QDebug>
#include <qmath.h>
#ifdef ANDROID
#include <SLES/OpenSLES_Android.h>
#include <SLES/OpenSLES_AndroidConfiguration.h>
#endif // ANDROID
#define BUFFER_COUNT 2
#define DEFAULT_PERIOD_TIME_MS 50
#define MINIMUM_PERIOD_TIME_MS 5
#define EBASE 2.302585093
#define LOG10(x) qLn(x)/qreal(EBASE)
QT_BEGIN_NAMESPACE
QMap<QString, qint32> QOpenSLESAudioOutput::m_categories;
QOpenSLESAudioOutput::QOpenSLESAudioOutput(const QByteArray &device)
    : m_deviceName(device),
      m_state(QAudio::StoppedState),
      m_error(QAudio::NoError),
      m_outputMixObject(Q_NULLPTR),
      m_playerObject(Q_NULLPTR),
      m_playItf(Q_NULLPTR),
      m_volumeItf(Q_NULLPTR),
      m_bufferQueueItf(Q_NULLPTR),
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m_audioSource(Q_NULLPTR), m_buffers(Q_NULLPTR), m_volume(1.0), m_pullMode(false), m_nextBuffer(0), m_bufferSize(0), m_notifyInterval(1000), m_periodSize(0), m_elapsedTime(0), m_processedBytes(0), m_availableBuffers(BUFFER_COUNT), m_eventMask(SL_PLAYEVENT_HEADATEND) { #ifndef ANDROID m_streamType = -1; #else m_streamType = SL_ANDROID_STREAM_MEDIA; m_category = QLatin1String("media"); #endif // ANDROID } QOpenSLESAudioOutput::~QOpenSLESAudioOutput() { destroyPlayer(); } QAudio::Error QOpenSLESAudioOutput::error() const { return m_error; } QAudio::State QOpenSLESAudioOutput::state() const { return m_state; } void QOpenSLESAudioOutput::start(QIODevice *device) { Q_ASSERT(device); destroyPlayer(); m_pullMode = true; if (!preparePlayer()) return; m_audioSource = device; setState(QAudio::ActiveState); setError(QAudio::NoError); // Attempt to fill buffers first. for (int i = 0; i != BUFFER_COUNT; ++i) { const int index = i * m_bufferSize; const qint64 readSize = m_audioSource->read(m_buffers + index, m_bufferSize); if (readSize && SL_RESULT_SUCCESS != (*m_bufferQueueItf)->Enqueue(m_bufferQueueItf, m_buffers + index, readSize)) { setError(QAudio::FatalError); destroyPlayer(); return; } m_processedBytes += readSize; } // Change the state to playing. // We need to do this after filling the buffers or processedBytes might get corrupted. if (SL_RESULT_SUCCESS != (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_PLAYING)) { setError(QAudio::FatalError); destroyPlayer(); }
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} QIODevice *QOpenSLESAudioOutput::start() { destroyPlayer(); m_pullMode = false; if (!preparePlayer()) return Q_NULLPTR; m_audioSource = new SLIODevicePrivate(this); m_audioSource->open(QIODevice::WriteOnly | QIODevice::Unbuffered); // Change the state to playing if (SL_RESULT_SUCCESS != (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_PLAYING)) { setError(QAudio::FatalError); destroyPlayer(); } setState(QAudio::IdleState); return m_audioSource; } void QOpenSLESAudioOutput::stop() { if (m_state == QAudio::StoppedState) return; destroyPlayer(); setError(QAudio::NoError); } int QOpenSLESAudioOutput::bytesFree() const { if (m_state != QAudio::ActiveState && m_state != QAudio::IdleState) return 0; return m_availableBuffers.load() ? m_bufferSize : 0; } int QOpenSLESAudioOutput::periodSize() const { return m_periodSize; } void QOpenSLESAudioOutput::setBufferSize(int value) { if (m_state != QAudio::StoppedState) return; m_bufferSize = value; } int QOpenSLESAudioOutput::bufferSize() const { return m_bufferSize; } void QOpenSLESAudioOutput::setNotifyInterval(int ms) { const int newInterval = ms > 0 ? ms : 0; if (newInterval == m_notifyInterval) return; const SLuint32 newEvenMask = newInterval == 0 ? m_eventMask & ~SL_PLAYEVENT_HEADATNEWPOS : m_eventMask & SL_PLAYEVENT_HEADATNEWPOS; if (m_state == QAudio::StoppedState) {
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m_eventMask = newEvenMask; m_notifyInterval = newInterval; return; } if (newEvenMask != m_eventMask && SL_RESULT_SUCCESS != (*m_playItf)->SetCallbackEventsMask(m_playItf, newEvenMask)) { return; } m_eventMask = newEvenMask; if (newInterval && SL_RESULT_SUCCESS != (*m_playItf)->SetPositionUpdatePeriod(m_playItf, newInterval)) { return; } m_notifyInterval = newInterval; } int QOpenSLESAudioOutput::notifyInterval() const { return m_notifyInterval; } qint64 QOpenSLESAudioOutput::processedUSecs() const { if (m_state == QAudio::IdleState || m_state == QAudio::SuspendedState) return m_format.durationForBytes(m_processedBytes); SLmillisecond processMSec = 0; if (m_playItf) (*m_playItf)->GetPosition(m_playItf, &processMSec); return processMSec * 1000; } void QOpenSLESAudioOutput::resume() { if (m_state != QAudio::SuspendedState) return; if (SL_RESULT_SUCCESS != (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_PLAYING)) { setError(QAudio::FatalError); destroyPlayer(); return; } setState(QAudio::ActiveState); setError(QAudio::NoError); } void QOpenSLESAudioOutput::setFormat(const QAudioFormat &format) { m_format = format; } QAudioFormat QOpenSLESAudioOutput::format() const { return m_format; } void QOpenSLESAudioOutput::suspend() { if (m_state != QAudio::ActiveState && m_state != QAudio::IdleState) return; if (SL_RESULT_SUCCESS != (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_PAUSED)) { setError(QAudio::FatalError); destroyPlayer();
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return; } setState(QAudio::SuspendedState); setError(QAudio::NoError); } qint64 QOpenSLESAudioOutput::elapsedUSecs() const { if (m_state == QAudio::StoppedState) return 0; return m_clockStamp.elapsed() * 1000; } void QOpenSLESAudioOutput::reset() { destroyPlayer(); } void QOpenSLESAudioOutput::setVolume(qreal vol) { m_volume = qBound(qreal(0.0), vol, qreal(1.0)); const SLmillibel newVolume = adjustVolume(m_volume); if (m_volumeItf && SL_RESULT_SUCCESS != (*m_volumeItf)->SetVolumeLevel(m_volumeItf, newVolume)) qWarning() << "Unable to change volume"; } qreal QOpenSLESAudioOutput::volume() const { return m_volume; } void QOpenSLESAudioOutput::setCategory(const QString &category) { #ifndef ANDROID Q_UNUSED(category); #else if (m_categories.isEmpty()) { m_categories.insert(QLatin1String("voice"), SL_ANDROID_STREAM_VOICE); m_categories.insert(QLatin1String("system"), SL_ANDROID_STREAM_SYSTEM); m_categories.insert(QLatin1String("ring"), SL_ANDROID_STREAM_RING); m_categories.insert(QLatin1String("media"), SL_ANDROID_STREAM_MEDIA); m_categories.insert(QLatin1String("alarm"), SL_ANDROID_STREAM_ALARM); m_categories.insert(QLatin1String("notification"), SL_ANDROID_STREAM_NOTIFICATION); } const SLint32 streamType = m_categories.value(category, -1); if (streamType == -1) { qWarning() << "Unknown category" << category << ", available categories are:" << m_categories.keys() << ". Defaulting to category \"media\""; return; } m_streamType = streamType; m_category = category; #endif // ANDROID } QString QOpenSLESAudioOutput::category() const { return m_category; } void QOpenSLESAudioOutput::onEOSEvent() { if (m_state != QAudio::ActiveState) return;
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SLBufferQueueState state; if (SL_RESULT_SUCCESS != (*m_bufferQueueItf)->GetState(m_bufferQueueItf, &state)) return; if (state.count > 0) return; setState(QAudio::IdleState); setError(QAudio::UnderrunError); } void QOpenSLESAudioOutput::bufferAvailable(quint32 count, quint32 playIndex) { Q_UNUSED(count); Q_UNUSED(playIndex); if (m_state == QAudio::StoppedState) return; if (!m_pullMode) { m_availableBuffers.fetchAndAddRelaxed(1); return; } const int index = m_nextBuffer * m_bufferSize; const qint64 readSize = m_audioSource->read(m_buffers + index, m_bufferSize); if (1 > readSize) return; if (SL_RESULT_SUCCESS != (*m_bufferQueueItf)->Enqueue(m_bufferQueueItf, m_buffers + index, readSize)) { setError(QAudio::FatalError); destroyPlayer(); return; } m_processedBytes += readSize; m_nextBuffer = (m_nextBuffer + 1) % BUFFER_COUNT; } void QOpenSLESAudioOutput::playCallback(SLPlayItf player, void *ctx, SLuint32 event) { Q_UNUSED(player); QOpenSLESAudioOutput *audioOutput = reinterpret_cast<QOpenSLESAudioOutput *>(ctx); if (event & SL_PLAYEVENT_HEADATEND) QMetaObject::invokeMethod(audioOutput, "onEOSEvent", Qt::QueuedConnection); if (event & SL_PLAYEVENT_HEADATNEWPOS) Q_EMIT audioOutput->notify(); } void QOpenSLESAudioOutput::bufferQueueCallback(SLBufferQueueItf bufferQueue, void *ctx) { SLBufferQueueState state; (*bufferQueue)->GetState(bufferQueue, &state); QOpenSLESAudioOutput *audioOutput = reinterpret_cast<QOpenSLESAudioOutput *>(ctx); audioOutput->bufferAvailable(state.count, state.playIndex); } bool QOpenSLESAudioOutput::preparePlayer() { SLEngineItf engine = QOpenSLESEngine::instance()->slEngine(); if (!engine) { qWarning() << "No engine"; setError(QAudio::FatalError); return false; }
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SLDataLocator_BufferQueue bufferQueueLocator = { SL_DATALOCATOR_BUFFERQUEUE, BUFFER_COUNT }; SLDataFormat_PCM pcmFormat = QOpenSLESEngine::audioFormatToSLFormatPCM(m_format); SLDataSource audioSrc = { &bufferQueueLocator, &pcmFormat }; // OutputMix if (SL_RESULT_SUCCESS != (*engine)->CreateOutputMix(engine, &m_outputMixObject, 0, Q_NULLPTR, Q_NULLPTR)) { qWarning() << "Unable to create output mix"; setError(QAudio::FatalError); return false; } if (SL_RESULT_SUCCESS != (*m_outputMixObject)->Realize(m_outputMixObject, SL_BOOLEAN_FALSE)) { qWarning() << "Unable to initialize output mix"; setError(QAudio::FatalError); return false; } SLDataLocator_OutputMix outputMixLocator = { SL_DATALOCATOR_OUTPUTMIX, m_outputMixObject }; SLDataSink audioSink = { &outputMixLocator, Q_NULLPTR }; #ifndef ANDROID const int iids = 2; const SLInterfaceID ids[iids] = { SL_IID_BUFFERQUEUE, SL_IID_VOLUME }; const SLboolean req[iids] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE }; #else const int iids = 3; const SLInterfaceID ids[iids] = { SL_IID_BUFFERQUEUE, SL_IID_VOLUME, SL_IID_ANDROIDCONFIGURATION }; const SLboolean req[iids] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE }; #endif // ANDROID // AudioPlayer if (SL_RESULT_SUCCESS != (*engine)->CreateAudioPlayer(engine, &m_playerObject, &audioSrc, &audioSink, iids, ids, req)) { qWarning() << "Unable to create AudioPlayer"; setError(QAudio::OpenError); return false; } #ifdef ANDROID // Set profile/category SLAndroidConfigurationItf playerConfig; if (SL_RESULT_SUCCESS == (*m_playerObject)->GetInterface(m_playerObject, SL_IID_ANDROIDCONFIGURATION, &playerConfig)) { (*playerConfig)->SetConfiguration(playerConfig, SL_ANDROID_KEY_STREAM_TYPE, &m_streamType, sizeof(SLint32)); } #endif // ANDROID if (SL_RESULT_SUCCESS != (*m_playerObject)->Realize(m_playerObject, SL_BOOLEAN_FALSE)) { qWarning() << "Unable to initialize AudioPlayer"; setError(QAudio::OpenError); return false; } // Buffer interface
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if (SL_RESULT_SUCCESS != (*m_playerObject)->GetInterface(m_playerObject, SL_IID_BUFFERQUEUE, &m_bufferQueueItf)) { setError(QAudio::FatalError); return false; } if (SL_RESULT_SUCCESS != (*m_bufferQueueItf)->RegisterCallback(m_bufferQueueItf, bufferQueueCallback, this)) { setError(QAudio::FatalError); return false; } // Play interface if (SL_RESULT_SUCCESS != (*m_playerObject)->GetInterface(m_playerObject, SL_IID_PLAY, &m_playItf)) { setError(QAudio::FatalError); return false; } if (SL_RESULT_SUCCESS != (*m_playItf)->RegisterCallback(m_playItf, playCallback, this)) { setError(QAudio::FatalError); return false; } if (m_notifyInterval && SL_RESULT_SUCCESS == (*m_playItf)->SetPositionUpdatePeriod(m_playItf, m_notifyInterval)) { m_eventMask |= SL_PLAYEVENT_HEADATNEWPOS; } if (SL_RESULT_SUCCESS != (*m_playItf)->SetCallbackEventsMask(m_playItf, m_eventMask)) { setError(QAudio::FatalError); return false; } // Volume interface if (SL_RESULT_SUCCESS != (*m_playerObject)->GetInterface(m_playerObject, SL_IID_VOLUME, &m_volumeItf)) { setError(QAudio::FatalError); return false; } setVolume(m_volume); // Buffer size if (m_bufferSize <= 0) { m_bufferSize = m_format.bytesForDuration(DEFAULT_PERIOD_TIME_MS * 1000); } else { const int minimumBufSize = m_format.bytesForDuration(MINIMUM_PERIOD_TIME_MS * 1000); if (m_bufferSize < minimumBufSize) m_bufferSize = minimumBufSize; } m_periodSize = m_bufferSize; if (!m_buffers) m_buffers = new char[BUFFER_COUNT * m_bufferSize]; m_clockStamp.restart(); setError(QAudio::NoError); return true; } void QOpenSLESAudioOutput::destroyPlayer() { setState(QAudio::StoppedState);
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// We need to change the state manually... if (m_playItf) (*m_playItf)->SetPlayState(m_playItf, SL_PLAYSTATE_STOPPED); if (m_bufferQueueItf && SL_RESULT_SUCCESS != (*m_bufferQueueItf)->Clear(m_bufferQueueItf)) qWarning() << "Unable to clear buffer"; if (m_playerObject) { (*m_playerObject)->Destroy(m_playerObject); m_playerObject = Q_NULLPTR; } if (m_outputMixObject) { (*m_outputMixObject)->Destroy(m_outputMixObject); m_outputMixObject = Q_NULLPTR; } if (!m_pullMode && m_audioSource) { m_audioSource->close(); delete m_audioSource; m_audioSource = Q_NULLPTR; } delete [] m_buffers; m_buffers = Q_NULLPTR; m_processedBytes = 0; m_nextBuffer = 0; m_availableBuffers = BUFFER_COUNT; m_playItf = Q_NULLPTR; m_volumeItf = Q_NULLPTR; m_bufferQueueItf = Q_NULLPTR; } qint64 QOpenSLESAudioOutput::writeData(const char *data, qint64 len) { if (!len || !m_availableBuffers.load()) return 0; if (len > m_bufferSize) len = m_bufferSize; const int index = m_nextBuffer * m_bufferSize; ::memcpy(m_buffers + index, data, len); const SLuint32 res = (*m_bufferQueueItf)->Enqueue(m_bufferQueueItf, m_buffers + index, len); if (res == SL_RESULT_BUFFER_INSUFFICIENT) return 0; if (res != SL_RESULT_SUCCESS) { setError(QAudio::FatalError); destroyPlayer(); return -1; } m_processedBytes += len; m_availableBuffers.fetchAndAddRelaxed(-1); setState(QAudio::ActiveState); setError(QAudio::NoError); m_nextBuffer = (m_nextBuffer + 1) % BUFFER_COUNT; return len; } inline void QOpenSLESAudioOutput::setState(QAudio::State state) { if (m_state == state) return;
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m_state = state; Q_EMIT stateChanged(m_state); } inline void QOpenSLESAudioOutput::setError(QAudio::Error error) { if (m_error == error) return; m_error = error; Q_EMIT errorChanged(m_error); } inline SLmillibel QOpenSLESAudioOutput::adjustVolume(qreal vol) { if (qFuzzyIsNull(vol)) return SL_MILLIBEL_MIN; if (qFuzzyCompare(vol, qreal(1.0))) return 0; return 20 * LOG10(vol) * 100; // I.e., 20 * LOG10(SL_MILLIBEL_MAX * vol / SL_MILLIBEL_MAX) } QT_END_NAMESPACE