"README.md" did not exist on "05e57b7736f8c370476e197fc9d4f77f2cb01605"
- Nov 18, 2014
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Laszlo Agocs authored
Each plugin must provide its own unique key. Otherwise we will only ever see one single plugin. Right now running on i.MX6 is often broken because the imx6 videonode plugin is not picked up since only the egl one is seen by the system. With the fix both plugins provide their own unique key so both become visible. Additionally, introduce a QT_VIDEONODE environment variable. This is useful to specify which plugin to use. This is necessary in case multiple custom videonode plugins support the same formats. Change-Id: Iaa1988f8436dcb938cb9a95e2e0d68a4e92e113c Reviewed-by:
Yoann Lopes <yoann.lopes@theqtcompany.com>
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- Aug 24, 2014
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Antti Kokko authored
- Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 & LICENSE.GPLv2 - Removed LICENSE.GPL Change-Id: Ied06887225df341064c12bcc14c259ae74116f2e Reviewed-by:
Jani Heikkinen <jani.heikkinen@digia.com>
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- Jul 18, 2014
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Andrew den Exter authored
[ChangeLog] Added a VideoNode plugin which allows direct rendering of EGLImageKHR backed video frames. Change-Id: I36fb6fd27680dbe9c71a446bbd54df95488725f8 Reviewed-by:
Yoann Lopes <yoann.lopes@digia.com>
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- Apr 01, 2014
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Fabian Bumberger authored
This patch uses the GL_OES_EGL_image extension to create a OpenGL Texture handle for a libscreen pixmap. If the extension is not available it uses the "old" technique as fallback where the image data is copied into a QImage. This reduces the CPU load by more than 70% and allows HD videos to be played jitter-free. Task-number: QTBUG-37752 Change-Id: I4cad22c39390e4cf9eb5be5f0bfe446544a11b9e Reviewed-by:
Bernd Weimer <bweimer@blackberry.com> Reviewed-by:
Sean Harmer <sean.harmer@kdab.com>
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- Jan 20, 2014
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Andrew den Exter authored
Move QDeclarativeVideoOutput to the private QtMultimediaQuickTools library to make the QDeclarativeVideoOutputBackend interface implementable by a plugin. Change-Id: I763c483a1fc9ec56dc7b8be0bc71523f029a36ee Reviewed-by:
Yoann Lopes <yoann.lopes@digia.com>
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- Oct 01, 2013
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Yoann Lopes authored
Removed the overhead of having to create a shared OpenGL context in the GUI thread and pre-render the frame into a FBO. We now directly render the GL_TEXTURE_EXTERNAL_OES in the QtQuick render thread, using an Android-specific QSGVideoNode. We also use a callback from the render thread to create the texture from there and not have to create a separate shared OpenGL context. Change-Id: I6c8eb94b47d0a03329c912701b8af3fb5ebd1876 Reviewed-by:
Christian Stromme <christian.stromme@digia.com>
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- Sep 27, 2013
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Yoann Lopes authored
Task-number: QTBUG-30442 Change-Id: Ic950d66cb35a937ccf3862089e0060819b6d6f34 Reviewed-by:
Andy Nichols <andy.nichols@digia.com>
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- May 07, 2013
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Thomas McGuire authored
Task-Number: QTBUG-30410 Change-Id: I480ce0bcd7ec136e54b5bfc5fec0e901141b72d8 Reviewed-by:
Josh Faust <jfaust@suitabletech.com> Reviewed-by:
Yoann Lopes <yoann.lopes@digia.com>
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- Jan 10, 2013
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Sergio Ahumada authored
Change-Id: Ia8c1c38aba1544603fada8c414cc856f365fd15b Reviewed-by:
Akseli Salovaara <akseli.salovaara@digia.com> Reviewed-by:
Sergio Ahumada <sergio.ahumada@digia.com>
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- Oct 09, 2012
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Andy Nichols authored
On OS X when running in QtQuick 2 examples in debug mode we fail an assert because we try to set a dynamic property using QObject::setProperty from the render thread, while the object exists in the main thread. Now we call setProperty from the correct thread. Change-Id: I3f26ead0f68fadcded472bf5c9014a4025f0a03e Reviewed-by:
Christian Stromme <christian.stromme@digia.com> Reviewed-by:
Jason Barron <jason.barron@digia.com>
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- Sep 24, 2012
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Iikka Eklund authored
Change copyrights and license headers from Nokia to Digia Change-Id: Id77334cfb15de096941c88e32d04ca07b4eb4709 Reviewed-by:
Janne Anttila <janne.anttila@digia.com> Reviewed-by:
Sergio Ahumada <sergio.ahumada@digia.com> Reviewed-by:
Lars Knoll <lars.knoll@digia.com>
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- Jun 29, 2012
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Dmytro Poplavskiy authored
Use the same CIImage based video frames as with QGraphicsVideoItem, but since CIImages can't be rendered directly in Scene Graph, the frame is rendered to FBO first. Task-number: QT-5423 Change-Id: I16f7e6351578bae21f8642a8028538c441e1f544 Reviewed-by:
Lev Zelenskiy <lev.zelenskiy@nokia.com> Reviewed-by:
Michael Goddard <michael.goddard@nokia.com>
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- May 16, 2012
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Dmytro Poplavskiy authored
The frame can be released as soon as it pushed to video node. Change-Id: Ib2621cc2a001629e722bf15b6e1ca09323170870 Reviewed-by:
Mithra Pattison <mithra.pattison@nokia.com> Reviewed-by:
Ling Hu <ling.hu@nokia.com>
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- May 03, 2012
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Thomas McGuire authored
Change-Id: I953899a3ec92856955d36528057b0d45f9c26394 Reviewed-by:
Sean Harmer <sean.harmer@kdab.com> Reviewed-by:
Dmytro Poplavskiy <dmytro.poplavskiy@nokia.com>
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