ImageDrawable.qml 3.61 KiB
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** This file is part of the Qt Quick Controls module of the Qt Toolkit.
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import QtQuick 2.2
import QtQuick.Controls.Styles.Android 1.0
Drawable {
    id: root
    implicitWidth: Math.max(image.implicitWidth, styleDef.width || 0)
    implicitHeight: Math.max(image.implicitHeight, styleDef.height || 0)
    Image {
        id: image
        anchors.fill: parent
        fillMode: Image.TileHorizontally
        source: AndroidStyle.filePath(styleDef.path)
        layer.enabled: !!styleDef && !!styleDef.tintList
        layer.effect: ShaderEffect {
            property variant source: image
            property color color: AndroidStyle.colorValue(styleDef.tintList[state])
            state: {
                var states = []
                if (pressed) states.push("PRESSED")
                if (enabled) states.push("ENABLED")
                if (focused) states.push("FOCUSED")
                if (selected) states.push("SELECTED")
                if (window_focused) states.push("WINDOW_FOCUSED")
                if (!states.length)
                    states.push("EMPTY")
                return states.join("_") + "_STATE_SET"
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// QtGraphicalEffects/ColorOverlay: fragmentShader: " varying mediump vec2 qt_TexCoord0; uniform highp float qt_Opacity; uniform lowp sampler2D source; uniform highp vec4 color; void main() { highp vec4 pixelColor = texture2D(source, qt_TexCoord0); gl_FragColor = vec4(mix(pixelColor.rgb/max(pixelColor.a, 0.00390625), color.rgb/max(color.a, 0.00390625), color.a) * pixelColor.a, pixelColor.a) * qt_Opacity; } " } } }