• Gabriel de Dietrich's avatar
    Menu: Remove 'model' property, ContextMenu · 8cc52b9d
    Gabriel de Dietrich authored
    
    In the near future, we hope that QML types like Creator/Instantiator
    (currently under review) will help simplify model binding, and object
    creation and deletion. Also, given the differences between QML models
    and QAbstractItemModel APIs, it's hard to provide a unified and
    elegant solution for this right now.
    
    ComboBox gets the part of the logic that ContextMenu was responsible
    for, extended to support string list and number models. Auto-tests
    updated and XFAIL removed where applicable.
    
    Change-Id: I9f5d4059644c495bffff76fb7c353e6fe7fde62e
    Reviewed-by: default avatarFrederik Gladhorn <frederik.gladhorn@digia.com>
    8cc52b9d
qtmenuitem_p.h 6.39 KiB
/****************************************************************************
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#ifndef QTMENUITEM_P_H
#define QTMENUITEM_P_H
#include <QtCore/qobject.h>
#include <QtCore/qvariant.h>
#include <QtCore/qpointer.h>
#include <QtCore/qurl.h>
#include <QtGui/qicon.h>
#include <QtQml/QQmlListProperty>
QT_BEGIN_NAMESPACE
class QUrl;
class QPlatformMenuItem;
class QQuickItem;
class QtAction;
class QtExclusiveGroup;
class QtMenu;
class QtMenuItemContainer;
class QtMenuBase: public QObject
    Q_OBJECT
    Q_PROPERTY(bool visible READ visible WRITE setVisible NOTIFY visibleChanged)
    Q_PROPERTY(QtMenu *__parentMenu READ parentMenu CONSTANT)
    Q_PROPERTY(bool __isNative READ isNative CONSTANT)
    Q_PROPERTY(QQuickItem *__visualItem READ visualItem WRITE setVisualItem)
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Q_SIGNALS: void visibleChanged(); public: QtMenuBase(QObject *parent = 0); ~QtMenuBase(); bool visible() const { return m_visible; } void setVisible(bool); QtMenu *parentMenu() const; virtual void setParentMenu(QtMenu *parentMenu); QtMenuItemContainer *container() const; void setContainer(QtMenuItemContainer *); inline QPlatformMenuItem *platformItem() { return m_platformItem; } void syncWithPlatformMenu(); QQuickItem *visualItem() const; void setVisualItem(QQuickItem *item); virtual bool isNative() { return m_platformItem != 0; } private: bool m_visible; QtMenu *m_parentMenu; QtMenuItemContainer *m_container; QPlatformMenuItem *m_platformItem; QPointer<QQuickItem> m_visualItem; }; class QtMenuSeparator : public QtMenuBase { Q_OBJECT public: QtMenuSeparator(QObject *parent = 0); }; class QtMenuText: public QtMenuBase { Q_OBJECT Q_PROPERTY(bool enabled READ enabled WRITE setEnabled NOTIFY enabledChanged) Q_PROPERTY(QUrl iconSource READ iconSource WRITE setIconSource NOTIFY iconSourceChanged) Q_PROPERTY(QString iconName READ iconName WRITE setIconName NOTIFY iconNameChanged) Q_PROPERTY(QVariant __icon READ iconVariant NOTIFY __iconChanged) Q_SIGNALS: void enabledChanged(); void iconSourceChanged(); void iconNameChanged(); void __textChanged(); void __iconChanged(); public: QtMenuText(QObject *parent = 0); ~QtMenuText(); bool enabled() const; virtual void setEnabled(bool enabled); virtual QString text() const; void setText(const QString &text); virtual QUrl iconSource() const; void setIconSource(const QUrl &icon); virtual QString iconName() const; void setIconName(const QString &icon);
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QVariant iconVariant() const { return QVariant(icon()); } protected: virtual QIcon icon() const; virtual QtAction *action() const { return m_action; } protected Q_SLOTS: virtual void updateText(); void updateEnabled(); void updateIcon(); private: QtAction *m_action; }; class QtMenuItem: public QtMenuText { Q_OBJECT Q_PROPERTY(QString text READ text WRITE setText NOTIFY textChanged) Q_PROPERTY(bool checkable READ checkable WRITE setCheckable NOTIFY checkableChanged) Q_PROPERTY(bool checked READ checked WRITE setChecked NOTIFY toggled) Q_PROPERTY(QtExclusiveGroup *exclusiveGroup READ exclusiveGroup WRITE setExclusiveGroup NOTIFY exclusiveGroupChanged) Q_PROPERTY(QString shortcut READ shortcut WRITE setShortcut NOTIFY shortcutChanged) Q_PROPERTY(QtAction *action READ boundAction WRITE setBoundAction NOTIFY actionChanged) public Q_SLOTS: void trigger(); Q_SIGNALS: void triggered(); void toggled(bool checked); void textChanged(); void checkableChanged(); void exclusiveGroupChanged(); void shortcutChanged(); void actionChanged(); public: QtMenuItem(QObject *parent = 0); ~QtMenuItem(); void setEnabled(bool enabled); QString text() const; QUrl iconSource() const; QString iconName() const; QtAction *boundAction() { return m_boundAction; } void setBoundAction(QtAction *a); QString shortcut() const; void setShortcut(const QString &shortcut); bool checkable() const; void setCheckable(bool checkable); bool checked() const; void setChecked(bool checked); QtExclusiveGroup *exclusiveGroup() const; void setExclusiveGroup(QtExclusiveGroup *); void setParentMenu(QtMenu *parentMenu); protected Q_SLOTS: void updateShortcut(); void updateChecked();
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void bindToAction(QtAction *action); void unbindFromAction(QObject *action); protected: QIcon icon() const; QtAction *action() const; private: QtAction *m_boundAction; }; QT_END_NAMESPACE #endif //QTMENUITEM_P_H