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Sergio Ahumada authored
Using requires() instead of error() makes the build finish gracefully when accessibility is not enabled. This is useful when trying to compile the full Qt5 on platforms like WinCE. Change-Id: I4a0f6338c0bd406941b34f4d285b0577f3130dd6 Reviewed-by:
Caroline Chao <caroline.chao@digia.com> Reviewed-by:
J-P Nurmi <jpnurmi@digia.com> Reviewed-by:
Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by:
Jens Bache-Wiig <jens.bache-wiig@digia.com>
814f5a9e
qwidgetwindow.cpp 32.00 KiB
/****************************************************************************
**
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#include "private/qwindow_p.h"
#include "qwidgetwindow_p.h"
#include "private/qwidget_p.h"
#include "private/qapplication_p.h"
#ifndef QT_NO_ACCESSIBILITY
#include <QtGui/qaccessible.h>
#endif
#include <private/qwidgetbackingstore_p.h>
#include <qpa/qwindowsysteminterface_p.h>
#include <qpa/qplatformtheme.h>
#include <qpa/qplatformwindow.h>
#include <private/qgesturemanager_p.h>
QT_BEGIN_NAMESPACE
Q_WIDGETS_EXPORT extern bool qt_tab_all_widgets();
QWidget *qt_button_down = 0; // widget got last button-down
static QPointer<QWidget> qt_tablet_target = 0;
// popup control
QWidget *qt_popup_down = 0; // popup that contains the pressed widget
extern int openPopupCount;
bool qt_replay_popup_mouse_event = false;
extern bool qt_try_modal(QWidget *widget, QEvent::Type type);
class QWidgetWindowPrivate : public QWindowPrivate
{
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Q_DECLARE_PUBLIC(QWidgetWindow)
public:
QWindow *eventReceiver() {
Q_Q(QWidgetWindow);
QWindow *w = q;
while (w->parent() && qobject_cast<QWidgetWindow *>(w) && qobject_cast<QWidgetWindow *>(w->parent())) {
w = w->parent();
}
return w;
}
void clearFocusObject()
{
if (QApplicationPrivate::focus_widget)
QApplicationPrivate::focus_widget->clearFocus();
}
};
QWidgetWindow::QWidgetWindow(QWidget *widget)
: QWindow(*new QWidgetWindowPrivate(), 0)
, m_widget(widget)
{
updateObjectName();
// Enable QOpenGLWidget/QQuickWidget children if the platform plugin supports it,
// and the application developer has not explicitly disabled it.
if (QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::RasterGLSurface)
&& !QApplication::testAttribute(Qt::AA_ForceRasterWidgets)) {
setSurfaceType(QSurface::RasterGLSurface);
}
connect(m_widget, &QObject::objectNameChanged, this, &QWidgetWindow::updateObjectName);
connect(this, SIGNAL(screenChanged(QScreen*)), this, SLOT(handleScreenChange()));
}
QWidgetWindow::~QWidgetWindow()
{
}
#ifndef QT_NO_ACCESSIBILITY
QAccessibleInterface *QWidgetWindow::accessibleRoot() const
{
if (m_widget)
return QAccessible::queryAccessibleInterface(m_widget);
return 0;
}
#endif
QObject *QWidgetWindow::focusObject() const
{
QWidget *widget = m_widget->focusWidget();
if (!widget)
widget = m_widget;
return widget;
}
bool QWidgetWindow::event(QEvent *event)
{
if (m_widget->testAttribute(Qt::WA_DontShowOnScreen)) {
// \a event is uninteresting for QWidgetWindow, the event was probably
// generated before WA_DontShowOnScreen was set
return m_widget->event(event);
}
switch (event->type()) {
case QEvent::Close:
handleCloseEvent(static_cast<QCloseEvent *>(event));
return true;