AbstractCheckable.qml 4.79 KiB
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import QtQuick 2.0
import QtQuick.Controls 1.0
import QtQuick.Controls.Private 1.0
/*!
    \qmltype AbstractCheckable
    \inqmlmodule QtQuick.Controls 1.0
    \ingroup controls
    \brief An abstract representation of a checkable control
    \qmlabstract
Control {
    id: abstractCheckable
    /*!
        Emitted whenever the radio button is clicked.
    signal clicked
    /*!
        \qmlproperty bool RadioButton::pressed
        This property is \c true if the radio button is pressed.
        Set this property to manually invoke a mouse click.
    readonly property alias pressed: mouseArea.effectivePressed
    /*!
        This property is \c true if the radio button is checked, and determines
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whether \l checkedState is \c Qt.Checked or \c Qt.UnChecked. If \l partiallyCheckedEnabled is \c true, this property will be \c false. */ property bool checked: false /*! \qmlproperty bool RadioButton::containsMouse This property is \c true if the radio button currently contains the mouse cursor. */ readonly property alias containsMouse: mouseArea.containsMouse /*! This property is \c true if the radio button takes the focus when it is pressed; \l{QQuickItem::forceActiveFocus()}{forceActiveFocus()} will be called on the radio button. */ property bool activeFocusOnPress: false /*! \qmlproperty ExclusiveGroup RadioButton::exclusiveGroup This property stores the ExclusiveGroup that the radio button belongs to. */ property ExclusiveGroup exclusiveGroup: null /*! This property holds the text that the label should display. */ property string text /*! \internal */ property var __cycleStatesHandler: cycleRadioButtonStates /*! \internal */ onExclusiveGroupChanged: { if (exclusiveGroup) exclusiveGroup.registerCheckable(abstractCheckable) } MouseArea { id: mouseArea focus: true anchors.fill: parent hoverEnabled: true enabled: !keyPressed property bool keyPressed: false property bool effectivePressed: pressed && containsMouse || keyPressed onClicked: abstractCheckable.clicked(); onPressed: if (activeFocusOnPress) forceActiveFocus(); onReleased: { if (containsMouse && (!exclusiveGroup || !checked)) __cycleStatesHandler(); } } Keys.onPressed: { if (event.key === Qt.Key_Space && !event.isAutoRepeat && !mouseArea.pressed) mouseArea.keyPressed = true; } Keys.onReleased: {
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if (event.key === Qt.Key_Space && !event.isAutoRepeat && mouseArea.keyPressed) { mouseArea.keyPressed = false; __cycleStatesHandler(); clicked(); } } }