Commit 364a6c09 authored by Allan Sandfeld Jensen's avatar Allan Sandfeld Jensen
Browse files

Do not reuse render passes when we have dynamic 3D layers


They can be clipped and culled based on visibility which is a property
we do want to support changing.

Task-number: QTBUG-67232
Change-Id: I6b670fd84d1e5c18283ea8f4ee1d8e81b94dcd57
Reviewed-by: default avatarMichael Brüning <michael.bruning@qt.io>
parent 17eefd8f
Showing with 9 additions and 3 deletions
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