1. 13 Oct, 2014 - 1 commit
  2. 12 Aug, 2014 - 1 commit
  3. 04 Aug, 2014 - 1 commit
  4. 01 Aug, 2014 - 1 commit
  5. 04 Jun, 2014 - 2 commits
  6. 08 Apr, 2014 - 1 commit
  7. 31 Mar, 2014 - 1 commit
    • Simon Hausmann's avatar
      Centralize OpenGL initialization · 3d6d6594
      Simon Hausmann authored
      
      We now require the user to use QWebEngine::initialize() in main (preferably) and
      print out an error message if this wasn't set up accordingly. This limits the use
      of private scene graph API to inside QWebEngine and offers public API for users
      of the API.
      
      Change-Id: I787c176a85ab7784dbc8787d9876960b4872959e
      Reviewed-by: default avatarJocelyn Turcotte <jocelyn.turcotte@digia.com>
      3d6d6594
  8. 31 Jan, 2014 - 1 commit
    • Arvid Nilsson's avatar
      Quick: Support reparenting · a4b0e218
      Arvid Nilsson authored
      
      To support reparenting, we make the compositing surface independent of
      the window by using gfx::TEXTURE_TRANSPORT. We also need to be able to
      keep frame data across window changes so we can reconstruct the QSGNode
      tree in a new context, so extract that data into DelegatedFrameNodeData
      class. Any context-specific data is still stored in DelegatedFrameNode.
      
      Also hook up window changes to WebContents::WasShown/Hidden for Quick.
      Remove checking of Qt isVisible state, this mechanism is used to sync
      Chromium with Qt, not the other way around. WasShown/Hidden is
      orthogonal to Show/Hide, and can use different triggers. However for
      Widgets it probably makes sense to hook both up to widget visibility.
      
      Change-Id: I1ef4b50cd61b8e54b791e03f0b41929c42fec8bf
      Reviewed-by: default avatarJocelyn Turcotte <jocelyn.turcotte@digia.com>
      a4b0e218
  9. 15 Nov, 2013 - 1 commit