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Timur Pocheptsov authored
It makes sense to first start listening (server.listen = true) and then connect (socket.active = true). Task-number: QTBUG-59388 Change-Id: I4235dad87ee3a62ebf75cec39e5d9fa4b7ed7552 Reviewed-by:
Edward Welbourne <edward.welbourne@qt.io>
1b9a3c75
tst_qmlwebsockets.qml 3.43 KiB
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** This file is part of the test suite of the Qt Toolkit.
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import QtQuick 2.5
import QtWebSockets 1.1
import QtTest 1.1
Rectangle {
width: 360
height: 360
WebSocketServer {
id: server
port: 1337
onClientConnected: {
currentSocket = webSocket;
}
property var currentSocket
}
WebSocket {
id: socket
url: server.url
}
TestCase {
function ensureConnected() {
server.listen = true;
socket.active = true;
tryCompare(socket, 'status', WebSocket.Open);
verify(server.currentSocket);
}
function ensureDisconnected() {
socket.active = false;
server.listen = false;
tryCompare(socket, 'status', WebSocket.Closed);
server.currentSocket = null;
}
function test_send_receive_text() {
ensureConnected();
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var o = {};
var sending = 'hello.';
server.currentSocket.textMessageReceived.connect(function(received) {
compare(received, sending);
o.called = true;
});
socket.sendTextMessage(sending);
tryCompare(o, 'called', true);
}
function test_send_text_error_closed() {
ensureDisconnected();
socket.sendTextMessage('hello');
tryCompare(socket, 'status', WebSocket.Error);
}
function test_send_receive_binary() {
ensureConnected();
var o = {};
var sending = new Uint8Array([42, 43]);
server.currentSocket.binaryMessageReceived.connect(function(received) {
var view = new DataView(received);
compare(received.byteLength, sending.length);
compare(view.getUInt8(0), sending[0]);
compare(view.getUInt8(1), sending[1]);
o.called = true;
});
socket.sendBinaryMessage(sending.buffer);
tryCompare(o, 'called', true);
}
function test_send_binary_error_closed() {
ensureDisconnected();
socket.sendBinaryMessage('hello');
tryCompare(socket, 'status', WebSocket.Error);
}
}
}